Figma

PhD Intern, Software Engineer - Graphics

Figma

internship

Posted on:

Location Type: Office

Location: San Francisco • California, New York • 🇺🇸 United States

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Salary

💰 $72 per hour

Job Level

Entry Level

About the role

  • Learn from industry graphics engineers
  • Collaborate with your intern manager and team members to finalize the project goals and clarify the project requirements, design, architecture and achievements
  • Participate as a member of the Rendering & Animation team writing code, tests and documentation, fixing bugs, attending the weekly team meeting and communicating progress updates
  • Take ownership of a high-impact project at the intersection of your technical strengths and our most pressing graphics, rendering, or media challenges
  • Work closely with your intern manager, team leads, and collaborators across 1–2 partner teams to deliver tangible results within your internship
  • Contribute to domain areas such as crafting and optimizing shaders for sophisticated effects, investigating improvements to anti-aliasing algorithms, evolving physics-based motion frameworks, improving media processing capabilities, and animating spline interpolation
  • Role is eligible for Winter or Summer 2026 in San Francisco or New York hub; most in-person collaboration happens in New York

Requirements

  • Ph.D in Computer Graphics or Media Processing in their 4-5th year
  • Experience working with OpenGL, WebGL, WebGPU, and their respective shader languages (GLSL, WGSL) or other low-level graphics APIs like Vulkan & Metal
  • Experience in C++
  • Self-motivated initiative to deliver value and think holistically about the use-case as well as the low-level technology
  • While it’s not required, it’s an added plus if you also have: Experience in WebAssembly and web graphics environments; Experience in 2D graphics; Experience in performance optimization; Experience or curiosity about art & design applications
  • We require all candidates keep their cameras on during video interviews
  • If hired you will be required to attend in person onboarding
  • Position is eligible for Winter or Summer of 2026 in either San Francisco or New York hub
Benefits
  • This internship role is based in either Figma’s San Francisco or New York hub offices, and has the hourly base pay rate stated below.
  • Figma also offers interns a housing stipend and travel reimbursement.
  • Figma’s compensation and benefits are subject to change and may be modified in the future.

ATS Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
OpenGLWebGLWebGPUGLSLWGSLVulkanMetalC++WebAssemblyperformance optimization
Soft skills
self-motivatedinitiativecollaborationcommunicationownershipproblem-solvingholistic thinking
Certifications
Ph.D in Computer GraphicsPh.D in Media Processing
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