Fanatics, Inc.

iOS Engineer III

Fanatics, Inc.

full-time

Posted on:

Location Type: Remote

Location: Remote • New York • 🇺🇸 United States

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Salary

💰 $137,000 - $163,000 per year

Job Level

JuniorMid-Level

Tech Stack

iOSKotlinSwift

About the role

  • Develop, test, document, and deploy high quality software into production
  • Develop a fundamental understanding of our industry, product, feature set and roadmap
  • Delivery of new features from functional requirements to logic and UI
  • Help your team define and adhere to the principles, guidelines, and best practices of our engineering strategy
  • Work closely with our product team, design, and other internal stakeholders to make technology decisions that grow and improve our products
  • Participate in the on-call rotation when needed to troubleshoot software issues
  • Escalate when tasks or projects hit roadblocks
  • Participate in code reviews to maintain code quality and share knowledge
  • Contribute to team planning and design discussions, building more expertise around design approaches
  • Impact software quality and customer experience of product features
  • Improve testability, operational excellence metrics, and team documentation
  • Be open to occasional travel to Fanatics offices and other locations for conferences, events, meetings, and team-building activities

Requirements

  • 2+ years of experience building highly scalable iOS applications
  • Experience with Swift as the primary development language
  • Team-first mentality, with a willingness to do what it takes to get the job done and a desire to strive for better
  • Familiar with Agile software product delivery and SCRUM methodology
  • Thrives in a high-growth environment where priorities evolve regularly and decisions are made quickly
  • Able to effectively work cross-functionally within an enterprise environment
  • Experience with modern Swift versions
  • Experience with iOS Frameworks like UIKit, XCTest, Core Animation
  • Experience with RESTful APIs
  • Debugging and Profiling skills: strong ability to debug, profile, and optimize iOS apps
  • Understanding of design patterns such as MVVM, coordinators, routers, publishers, and their impact on testability
  • Experience working with Kotlin Multiplatform (KMP)
  • Experience working with CI/CD pipelines and tools like Fastlane, GitHub Actions, Swift Package Manager, Xcodegen
  • Proficiency in writing and maintaining unit, integration, and UI tests
  • Familiarity with dependency injection and writing mocks

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
iOS developmentSwiftiOS FrameworksUIKitXCTestCore AnimationRESTful APIsdebuggingprofilingKotlin Multiplatform
Soft skills
team-first mentalitycross-functional collaborationadaptabilityproblem-solvingcommunicationwillingness to learnattention to detailcustomer experience focusparticipation in code reviewsteam planning