Edurino | We are hiring!

Senior Game Designer – Educational Kids' Games

Edurino | We are hiring!

full-time

Posted on:

Location Type: Hybrid

Location: München • 🇩🇪 Germany

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Job Level

Senior

About the role

  • Own the full creative journey from early vision to shipped episodes - including concepting, prototyping, testing, and final polish
  • Drive performance by owning core metrics such as retention, engagement, and completion rates across your episodes
  • Validate, iterate, refine: Test hypotheses, validate early concepts, and confidently cut what doesn’t create impact
  • Observe real players: Run playtests with kids, turning insights into actionable improvements
  • Shape the full player journey: Iterate on core loops, progression, difficulty, meta systems, reward structures, and content cadence to craft cohesive and motivating experiences
  • Create clarity for the team: Produce documentation such as UX flows, system outlines, and GDDs that align teams and accelerate execution
  • Collaborate across disciplines: Work seamlessly with educational experts, artists, engineers, product managers, and data specialists

Requirements

  • 5+ years of experience in Game Design across multiple areas (e.g., UX, systems, level design, economy, progression, gameplay)
  • Proven track record of meaningfully improving live games or shipped products
  • Strong analytical foundation: Comfortable with A/B testing, cohort analysis, segmentation, and turning data into design decisions
  • Deep understanding of game mechanics, motivation models, and player psychology
  • Hands-on ownership: Ability to self-prioritize, make confident decisions, and drive initiatives in a fast-growing environment
  • Clear, proactive communication and business-fluent English (C1+)
  • Collaborative mindset and confidence working with diverse, interdisciplinary teams
Benefits
  • KITA allowance
  • bike leasing (JobRad)
  • company pension scheme
  • exclusive employee discounts
  • access to gear (Mac or Windows)

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
game designUX designlevel designeconomy designprogression designgameplay mechanicsA/B testingcohort analysissegmentationdata-driven design
Soft skills
analytical skillsdecision-makingcommunicationcollaborationproactive mindsetself-prioritizationconfidencecreativityproblem-solvingteam alignment