Create all types of isometric in-game assets: buildings, structures, vegetation, environmental props, and item icons
Colour and render assets in a delicate, painterly style consistent with Taonga’s aesthetic
Collaborate with the Art and Product teams to expand the game world and deliver high-quality visuals
Participate in planning and disciplined execution to meet production schedules
Potentially complete a test assignment as part of the application process
Requirements
Genuine passion for playing and developing games
Experience creating game art in isometric projection
Experienced user of a professional graphic editor program
Strong understanding of composition, material properties and form plasticity
Refined aesthetic taste
Portfolio required to apply
Application process may include a test assignment
Willingness/readiness to move to Cyprus (app asks “Are you ready to move to Cyprus?”)
Willingness/readiness to work at the Limassol office Monday to Friday (app asks “Are you ready to work at our office in Limassol from Monday to Friday?”)