Crükus Virtual Staffing

C++/Halide Developer – Part-time

Crükus Virtual Staffing

part-time

Posted on:

Location Type: Remote

Location: Remote • California • 🇺🇸 United States

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Job Level

Mid-LevelSenior

About the role

  • Analyze the ACES 1.3 reference implementation and CTL code
  • Implement RRT (Reference Rendering Transform) and multiple ODTs (Output Device Transforms) in C++/Halide
  • Translate color space conversions, tone mapping, and gamut mapping algorithms into optimized Halide code
  • Develop efficient Halide scheduling strategies for real-time color workflows
  • Validate output against ACES reference implementation using official test materials
  • Build unit tests to cover edge cases and ensure color accuracy
  • Optimize memory usage and data flow for real-time 4K+ performance
  • Document the implementation with clear explanations of color science principles and algorithmic choices

Requirements

  • 5+ years of experience in C++ development with a focus on image processing or computer graphics
  • Strong experience with the Halide framework for image processing pipelines
  • Solid understanding of color science, color spaces, and color management
  • Familiarity with ACES workflow and color grading concepts
  • Experience handling floating-point precision in image and color processing
  • Knowledge of tone mapping, gamut mapping, and color transformation algorithms
  • Understanding of HDR imaging concepts
  • Proven ability to translate algorithms into optimized, high-performance code

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
C++Halideimage processingcolor space conversionstone mappinggamut mappingreal-time performance optimizationmemory usage optimizationunit testingfloating-point precision
Soft skills
analytical skillsproblem-solvingattention to detaildocumentation skills
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