Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
JobTailor Logo

See all jobs on JobTailor

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
Bungie

UI/UX Director

Bungie

UI/UX Director responsible for Marathon's player interface design and strategy at Bungie. Collaborating with leaders to ensure a holistic user experience across projects.

Posted 4/23/2026full-timeRemote • Washington • 🇺🇸 United StatesLead💰 $222,000 - $258,000 per yearWebsite

About the role

Key responsibilities & impact
  • Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.
  • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.
  • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.
  • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.
  • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.
  • Develop and champion best practices of UI/UX process.
  • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.
  • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.

Requirements

What you’ll need
  • Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.
  • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.
  • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. · Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.
  • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.
  • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.
  • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. · Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.
  • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.
  • Social intelligence, great interpersonal skills, and empathy for creative teams.

Benefits

Comp & perks
  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • coveted employee discounts for Sony products

ATS Keywords

✓ Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
UI/UX designUI/UX visionUI/UX processUI/UX systemsdesign documentationworkflowsproblem solvingmetrics trackingcollaborationcreative direction
Soft Skills
leadershipcommunicationinterpersonal skillsempathyindependenceproactivitycreative collaborationstrategic thinkingproblem breakdownteam management