
Lead Gameplay Animator
Bonfire Studios
full-time
Posted on:
Location Type: Hybrid
Location: Orange County • California • United States
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Salary
💰 $196,500 - $247,133 per year
Job Level
About the role
- Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game.
- Leading and mentoring a lean animation team, fostering autonomy, accountability, and growth through clear expectations, constructive feedback, and thoughtful development.
- Balancing leadership with hands-on creation, contributing directly to gameplay animation while setting standards and pushing ideas forward independently.
- Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience.
- Owning combat feel and moment-to-moment gameplay expression, ensuring characters are readable, responsive, expressive, and impactful.
- Driving production clarity and execution, prioritizing animation goals, pipelines, and team focus while balancing fidelity, performance, and schedule.
- Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships.
- Guiding and reviewing external animation partners, maintaining a high craft bar across both internal and outsourced work.
- Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen the animation discipline.
- Fostering accountability and self-sufficiency, empowering the team to solve problems proactively while maintaining strong collaboration.
Requirements
- Proven experience creating high-quality, in-game animations, ideally across multiple shipped titles.
- Understand competitive multiplayer combat and the critical role animation plays in readability, feel, and fairness.
- Strong understanding of combat systems and how animation drives responsiveness and player satisfaction.
- Experience developing animation systems, ideally in new or evolving engines.
- Comfortable owning features end-to-end, from early exploration through final implementation.
- Highly skilled at conveying character through gameplay animation, not just cinematics.
- Push for animation excellence while always putting gameplay quality first.
- Thrive in tight-knit, highly collaborative teams and communicate clearly across disciplines.
- Self-directed, adaptable, and able to focus on what matters most for the game right now.
- Value trust, openness, humility, curiosity, and enjoy learning alongside others.
- Have a growth mindset and care deeply about helping teammates develop.
- Want to make a meaningful impact on a new IP and shape both the role and the studio as we grow.
Benefits
- Every new teammate receives equity
- Full benefits package
- Extra perks to make work (and life) better
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
in-game animationsanimation systemsmotion capturekeyframe techniquesgameplay animationcombat systemsresponsivenessplayer satisfactionfeature ownershipanimation excellence
Soft Skills
leadershipmentoringcollaborationcommunicationself-directedadaptabilityproblem-solvingtrustopennessgrowth mindset