
Junior Gameplay Engineer
Bladework Games
full-time
Posted on:
Location Type: Remote
Location: California • United States
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Salary
💰 $70,000 - $110,000 per year
Job Level
Tech Stack
About the role
- Become a key contributor that helps move forward the game’s experience through constant hands-on in-engine efforts.
- Support the creative vision by implementing mini games, enemies, enemy mechanics.
- Iterate on gameplay creations in close collaboration with all disciplines involved (ie. Game Design, Engineering, VFX, SFX, Animation).
- Share updates and review Blueprint submissions from other team members on a regular basis.
Requirements
- 2+ years of focus on prototyping and creating gameplay mechanics within Unreal Engine specifically working within Blueprints.
- A team player who is never afraid to ask questions and learn from failures.
- Adaptability, flexibility, and a readiness to potentially shift focus as the project’s vision continues to evolve.
- Bachelor’s degree in Computer Science, or a related field, or equivalent professional experience.
- Proficiency with C / C++.
Benefits
- Competitive salary
- Comprehensive health benefits
- 401kplan
- Unlimited PTO
- Opportunities for professional development
- Collaborative and innovative work environment
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
Unreal EngineBlueprintsCC++gameplay mechanicsprototyping
Soft Skills
team playeradaptabilityflexibilitycommunicationcollaboration
Certifications
Bachelor’s degree in Computer Science