Bladework Games

Junior Gameplay Engineer

Bladework Games

full-time

Posted on:

Location Type: Remote

Location: CaliforniaUnited States

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Salary

💰 $70,000 - $110,000 per year

Job Level

Tech Stack

About the role

  • Become a key contributor that helps move forward the game’s experience through constant hands-on in-engine efforts.
  • Support the creative vision by implementing mini games, enemies, enemy mechanics.
  • Iterate on gameplay creations in close collaboration with all disciplines involved (ie. Game Design, Engineering, VFX, SFX, Animation).
  • Share updates and review Blueprint submissions from other team members on a regular basis.

Requirements

  • 2+ years of focus on prototyping and creating gameplay mechanics within Unreal Engine specifically working within Blueprints.
  • A team player who is never afraid to ask questions and learn from failures.
  • Adaptability, flexibility, and a readiness to potentially shift focus as the project’s vision continues to evolve.
  • Bachelor’s degree in Computer Science, or a related field, or equivalent professional experience.
  • Proficiency with C / C++.
Benefits
  • Competitive salary
  • Comprehensive health benefits
  • 401kplan
  • Unlimited PTO
  • Opportunities for professional development
  • Collaborative and innovative work environment
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
Unreal EngineBlueprintsCC++gameplay mechanicsprototyping
Soft Skills
team playeradaptabilityflexibilitycommunicationcollaboration
Certifications
Bachelor’s degree in Computer Science