Behaviour Interactive

VFX Artist – Internship

Behaviour Interactive

internship

Posted on:

Location Type: Hybrid

Location: MontrealCanada

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Job Level

Tech Stack

About the role

  • Create and implement a variety of VFX (environmental, gameplay-related, character-based).
  • Learn to profile and optimize particle systems, shaders, and post-process effects to improve performance.
  • Collaborate with design, art, and technical teams to visually support gameplay features.
  • Bring artistic and design visions to life to enhance the player experience.
  • Learn more about video game production in a real production environment.

Requirements

  • Good understanding of particle systems.
  • General understanding of shaders.
  • Experience with Unreal Engine 5.
  • Knowledge of Houdini and Substance Designer is an asset.
  • Knowledge of Blender is an asset.
Benefits
  • Flexible work arrangements
  • Delicious FREE breakfasts and lunches prepared by our chef at the Montreal office bEstro 👨‍🍳
  • $250 BEHappy expense reimbursement to buy what makes you... happy!
  • Opportunity to develop your skills and potentially be offered a full-time position at the end of your internship 🤩
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
particle systemsshadersVFXUnreal Engine 5HoudiniSubstance DesignerBlender
Soft Skills
collaborationartistic visiondesign vision