
Senior 3D Environment Artist
Behaviour Interactive
full-time
Posted on:
Location Type: Hybrid
Location: Montreal • Canada
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Job Level
Tech Stack
About the role
- Create the various assets required for game environment production, including textures and materials
- Ensure optimal game performance by understanding and adhering to technical constraints
- Communicate with stakeholders to fully understand game design needs and requirements
- Maintain optimal game performance by applying technical guidelines
Requirements
- Proficiency in Maya
- In-depth knowledge of Substance Painter, Substance Designer, ZBrush, and Photoshop
- Relevant experience developing with Unreal Engine
- Strong understanding of PBR techniques
- Ability to work in a team and communicate in French and English
Benefits
- Equal opportunity
- Celebration of diversity
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
MayaSubstance PainterSubstance DesignerZBrushPhotoshopUnreal EnginePBR techniques
Soft Skills
teamworkcommunication