Behaviour Interactive

Senior 3D Environment Artist

Behaviour Interactive

full-time

Posted on:

Location Type: Hybrid

Location: MontrealCanada

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Job Level

Tech Stack

About the role

  • Create the various assets required for game environment production, including textures and materials
  • Ensure optimal game performance by understanding and adhering to technical constraints
  • Communicate with stakeholders to fully understand game design needs and requirements
  • Maintain optimal game performance by applying technical guidelines

Requirements

  • Proficiency in Maya
  • In-depth knowledge of Substance Painter, Substance Designer, ZBrush, and Photoshop
  • Relevant experience developing with Unreal Engine
  • Strong understanding of PBR techniques
  • Ability to work in a team and communicate in French and English
Benefits
  • Equal opportunity
  • Celebration of diversity
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
MayaSubstance PainterSubstance DesignerZBrushPhotoshopUnreal EnginePBR techniques
Soft Skills
teamworkcommunication