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Bedrock Robotics

Internship – Onboard Infrastructure Engineer, ML Inference

Bedrock Robotics

Onboard Infrastructure Engineering Intern integrating and optimizing LLM/VLA inference for Bedrock’s autonomous construction equipment. Building real-time Rust systems for safe, responsive heavy machinery.

Posted 9/10/2026internshipSan Francisco • California • 🇺🇸 United StatesEntry LevelWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in integrating LLM/VLA models into Rust middleware for autonomous systems, with a strong foundation in GPU architectures and performance optimization techniques. Proficient in deploying neural networks on constrained hardware and optimizing model execution for real-time applications.

Highest-signal resume keywords
Rust ProgrammingC++ ProgrammingTensorRT OptimizationGPU Architecture KnowledgeNeural Network Deployment

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
LLM/VLA IntegrationParallel ComputingMemory ManagementAsynchronous ProgrammingMultithreadingModel Optimization TechniquesKV-Cache ManagementFP8/INT4 QuantizationContinuous BatchingSpeculative Decoding
Tools & Technologies
NVIDIA Jetson ThorNsight SystemsNsight ComputeEBPFONNX RuntimeExecuTorchPyTorchJAX
Industry Keywords
Autonomous SystemsHeavy Construction EquipmentRoboticsReal-Time ProcessingJob-Site Safety

Tech Stack

Tools & technologies
C++PyTorchRust

About the role

Key responsibilities & impact
  • Integrate open-source and proprietary LLM/VLA models into Bedrock’s onboard Rust middleware stack alongside perception, planning, and control pipelines
  • Profile and optimize model execution using TensorRT, vLLM, ExecuTorch, or custom edge inference runtimes for NVIDIA Jetson Thor
  • Streamline camera and LiDAR sensor tokenization to feed real-time streams directly to models without latency spikes in vehicle control loops
  • Identify and eliminate bottlenecks across memory bandwidth, compute, and IPC using Nsight Systems, Nsight Compute, and eBPF
  • Validate performance optimizations directly on heavy autonomous machinery at Bedrock test sites
  • Work on autonomous systems for heavy construction equipment, improving job-site safety and accelerating critical infrastructure schedules

Requirements

What you’ll need
  • Currently pursuing a BS, MS, or PhD in Computer Science, Electrical/Computer Engineering, Robotics, or a related field
  • Proficiency in Rust or C++, with supporting experience in PyTorch or JAX
  • Solid foundation in GPU architectures, CUDA, or parallel computing
  • Understanding of multithreading, OS and GPU scheduling, memory management, asynchronous programming, and IPC
  • Practical experience deploying neural networks on constrained hardware using TensorRT, ONNX Runtime, or ExecuTorch is a bonus
  • Experience with LLM/VLA optimization techniques such as KV-cache management, FP8/INT4 quantization, continuous batching, or speculative decoding is a bonus
  • Exposure to multi-modal/VLA models or robotics frameworks is a bonus
  • Legally authorized to work in the United States
  • Must be able to commute to the San Francisco location 3–4 days per week

Benefits

Comp & perks
  • Equal Opportunity Employer commitment
  • Reasonable accommodations during the hiring process
  • Opportunity to work on meaningful autonomous systems deployed in the real world
  • Opportunity to work alongside construction veterans and world-class engineers
  • Hands-on testing on heavy autonomous machinery at company test sites