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About the role
Key responsibilities & impact- Own the feature roadmap for core game improvements across multiple live titles
- Identify high-impact opportunities through gameplay analysis, data, and player feedback
- Write clear product briefs that align cross-functional teams
- Define and track KPIs, retention (D1/D7/D30), session length, payer conversion
- Collaborate with LiveOps on CRM strategies and re-engagement campaigns
- Drive A/B test design, measurement, and iteration
- Actively use and document AI tools throughout your product workflow
Requirements
What you’ll need- 2-3 years in mobile game product management
- Shipped features on live mobile games with measurable KPI impact
- Strong Game Design skills, with a relentless vision of making it “juicy”.
- AI first mentality, driving innovation throughout the studio and upwards.
- Strong prioritization and impact modeling skills
- Experience with wireframing / UX flows (Miro, Figma, or equivalent)
- Data-driven - you know your retention curves from your monetization funnels
- Experience with card, board, or casual games*
Benefits
Comp & perks- Cibus meal card with a monthly allowance of ILS 1,000
- Sick leave starting from the first day of employment
- Half-day off on select holiday eves, in addition to statutory and contractual entitlements
- An extra vacation day accrued for each year of employment
- Company shuttle service from Tel Aviv, Ramat Gan, Givatayim, and Herzliya
- Study fund (Keren Hishtalmut) starting from the first day of employment
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
mobile game product managementgame designA/B testingKPI trackingdata analysiswireframingUX flowsretention analysismonetization funnelsimpact modeling
Soft Skills
prioritizationcollaborationcommunicationinnovationfeedback analysis
