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Level Designer
Babil GamesLevel Designer responsible for designing and building compelling levels for Albion Online at Sandbox Interactive. Collaborating with a passionate team to enhance player experience in a hybrid work environment.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in Level Design, utilizing Unity to create engaging and visually appealing gameplay experiences. Strong collaboration and communication skills are essential for working with cross-disciplinary teams to enhance player experience and gameplay clarity.
Highest-signal resume keywords
Level DesignUnity3D Game EnginesGameplay OptimizationCollaboration Skills
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Level DesignGameplay OptimizationSpace LayoutsCombat DesignPlayer Guidance
Soft Skills
Collaboration SkillsCommunication Skills
Tools & Technologies
UnityInternal Tools
Industry Keywords
MMOsPvEPvPWorldbuildingPlaytesting
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Take ownership of assigned levels or content areas, from first layout to final polish
- Build levels, dungeons, and PvE/PvP areas that offer compelling gameplay and exploration
- Translate gameplay ideas and design briefs into playable, optimized and aesthetically appealing levels using Unity and internal tools
- Populate levels with encounters, landmarks, and visual storytelling elements
- Work closely with Game Designers, Artists, and Engineers to ensure levels enhance gameplay clarity and performance
- Identify and proactively address gameplay or readability issues within owned content
- Conduct playtests, gather feedback, and refine levels for balance and flow
- Maintain consistency in difficulty, readability, and player experience
Requirements
What you’ll need- 3+ years of experience in level design for games, ideally with a focus on online multiplayer titles
- Strong sense for space and layouts and an eye for aesthetically attractive designs and environment
- Solid understanding of engaging combat, pacing, and player guidance
- Experience working with Unity or other 3D game engines
- Strong collaboration and communication skills across disciplines
- Passion for MMOs, worldbuilding, and player-driven gameplay
- Excellent communication skills (presentation, verbal and written) in English
Benefits
Comp & perks- BVG corporate ticket : Receive a free company ticket for Germany's public transportation system
- Personal Development: Have a high degree of autonomy and ownership from the start
- Develop your skills through company-sponsored training and language courses
- Enjoy company-sponsored tickets for Gamescom Dev & other game conferences
- Hybrid Work model: Combine the best of both worlds, and enjoy the freedom to switch between working in the office and working remotely
- Work-life Balance: Discounted membership to Urban Sport Club for fitness and wellness
- Extra vacation days awarded based on years of service, up to a maximum of 30 days annually
- Modern & Well-Equipped Office : Work in the heart of Prenzlauer Berg, a central, vibrant neighborhood in Berlin with many dining and entertainment options
- Enjoy height-adjustable tables, ergonomic chair options, dimmable lighting, and acoustic panels
- Start-up perks : Benefit from free drinks and snacks in the office
- Participate in team events, breakfast weeks, summer and winter parties
- Sustainable business : Be part of a successful, profitable company on a continued growth path
- Gaming-driven culture : Work alongside a supportive team of gaming enthusiasts who are deeply committed to their craft
- Global reach : Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide