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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in designing and balancing gameplay systems, with a strong focus on player engagement, accessibility, and replayability. Proficient in using data analysis to inform game design decisions and improve player experience post-launch.
Highest-signal resume keywords
Game Design ExperienceGameplay Systems DesignData Analysis SkillsUnity Game Engine ProficiencyClear Communication
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Gameplay Mechanics DesignScoring Models DesignProgression Systems DesignGame PrototypingGame Balancing
Soft Skills
Analytical ThinkingRapid IterationDecision Making Under Uncertainty
Tools & Technologies
Unity
Industry Keywords
Mobile GamesCasual GamesArcade GamesLive-Service GamesPlayer Behaviour Analysis
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Design original digital arcade games from concept through to launch
- Prototype and iterate gameplay mechanics with a focus on engagement, accessibility, and replayability within the Unity game engine
- Balance difficulty, progression, reward timing, and ticket payout through rigorous testing and analysis
- Design scoring models, bonus mechanics, and progression systems
- Produce clear design documentation, specifications, and economy spreadsheets
- Playtest extensively - identify what's working, what isn't, and drive iteration until it's right
- Analyse player behaviour and game performance post-launch to inform future improvements
- Develop original game concepts and, over time, take ownership of creative direction for new titles
Requirements
What you’ll need- Commercial game design experience, ideally in mobile, casual, arcade or live-service games
- A strong instinct for what makes gameplay satisfying, accessible, and highly replayable
- Experience designing and balancing gameplay systems
- Strong analytical skills; comfortable tuning mechanics using data and structured testing
- Experience working closely with software engineers throughout a development cycle
- Able to iterate rapidly, make decisions under uncertainty, and hold a high bar for polish
- Clear communicator - able to document design decisions and specs that a small team can execute against
- Hands-on with game engines (Unity preferred)
Benefits
Comp & perks- Health insurance
- Professional development opportunities
- Flexible work arrangements
