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Ant-Tech

Lead Game Designer, Puzzle

Ant-Tech

Lead Game Designer at Moodboost Studio developing engaging mobile puzzle games. Overseeing design vision and execution to create casual and hybrid games for a global audience.

Posted 7/11/2026full-timeHanoi • 🇻🇳 VietnamSenior💰 $180,000 - $320,000 per yearWebsite

About the role

Key responsibilities & impact
  • Own the game design vision, player experience, and core gameplay mechanics for casual and hybrid casual mobile games
  • Design and optimize core loops, meta systems, progression, economy, retention, and monetization mechanics
  • Lead the game design team, providing mentorship, guidance, and feedback
  • Create and maintain comprehensive game design documentation
  • Collaborate closely with Product, Art, Engineering, Analytics, and User Acquisition teams
  • Analyze player behavior, KPIs, and market trends to drive game improvements
  • Conduct playtesting, balancing, and iteration cycles to maximize player engagement and retention
  • Develop innovative gameplay concepts and features based on player insights and market opportunities
  • Support live operations and content strategies to ensure long-term game growth

Requirements

What you’ll need
  • 5+ years of experience in game design, with at least 2 years in a leadership role
  • Proven experience designing and launching successful mobile casual or hybrid casual games
  • Strong understanding of player psychology, game loops, progression systems, game economy, and monetization
  • Experience using game analytics and performance metrics to inform design decisions
  • Excellent documentation, communication, and leadership skills
  • Ability to balance creativity with business objectives and data-driven decision-making
  • Experience working in Agile and fast-paced development environments
  • Nice to Have: Experience with live operations and event systems
  • Familiarity with user acquisition metrics and growth strategies
  • Experience using AI tools to accelerate game design workflows
  • Experience working on games with global audiences and large-scale player bases

Benefits

Comp & perks
  • Competitive compensation package
  • Opportunity to shape the creative direction of a growing game studio
  • Flexible remote/hybrid work environment
  • High ownership and impact
  • Collaborative, innovative, and player-focused culture

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
Game DesignCore Gameplay MechanicsProgression SystemsGame EconomyMonetization StrategiesPlaytestingBalancingIteration CyclesDocumentationUser Acquisition Metrics
Soft Skills
MentorshipCommunicationCreativityData-Driven Decision-MakingCollaboration