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About the role
Key responsibilities & impact- Own the game design vision, player experience, and core gameplay mechanics for casual and hybrid casual mobile games
- Design and optimize core loops, meta systems, progression, economy, retention, and monetization mechanics
- Lead the game design team, providing mentorship, guidance, and feedback
- Create and maintain comprehensive game design documentation
- Collaborate closely with Product, Art, Engineering, Analytics, and User Acquisition teams
- Analyze player behavior, KPIs, and market trends to drive game improvements
- Conduct playtesting, balancing, and iteration cycles to maximize player engagement and retention
- Develop innovative gameplay concepts and features based on player insights and market opportunities
- Support live operations and content strategies to ensure long-term game growth
Requirements
What you’ll need- 5+ years of experience in game design, with at least 2 years in a leadership role
- Proven experience designing and launching successful mobile casual or hybrid casual games
- Strong understanding of player psychology, game loops, progression systems, game economy, and monetization
- Experience using game analytics and performance metrics to inform design decisions
- Excellent documentation, communication, and leadership skills
- Ability to balance creativity with business objectives and data-driven decision-making
- Experience working in Agile and fast-paced development environments
- Nice to Have: Experience with live operations and event systems
- Familiarity with user acquisition metrics and growth strategies
- Experience using AI tools to accelerate game design workflows
- Experience working on games with global audiences and large-scale player bases
Benefits
Comp & perks- Competitive compensation package
- Opportunity to shape the creative direction of a growing game studio
- Flexible remote/hybrid work environment
- High ownership and impact
- Collaborative, innovative, and player-focused culture
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
Game DesignCore Gameplay MechanicsProgression SystemsGame EconomyMonetization StrategiesPlaytestingBalancingIteration CyclesDocumentationUser Acquisition Metrics
Soft Skills
MentorshipCommunicationCreativityData-Driven Decision-MakingCollaboration
