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Ant-Tech

Game Director

Ant-Tech

Game Director leading vision, strategy, and execution of casual mobile games at Moodboost Studio. Overseeing multidisciplinary teams and driving the full game lifecycle from concept to launch.

Posted 7/1/2026full-timeRemote • 🇺🇸 United StatesLeadWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in leading the creative and product vision for mobile casual games, with a strong focus on game economy, monetization models, and player engagement. Proven ability to drive game lifecycle management and mentor multidisciplinary teams to achieve successful game launches.

Highest-signal resume keywords
Game Lifecycle ManagementGame Economy ExpertiseData Analytics and A/B TestingLeadership in Game DevelopmentUser Acquisition Strategy

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Game DesignProduct AnalyticsMonetization ModelsProgression SystemsPlayer PsychologyData AnalyticsA/B TestingGame PrototypingLive OperationsMobile Game Development
Soft Skills
LeadershipCommunicationDecision-MakingMentoringCollaboration
Tools & Technologies
AI Tools in Game DevelopmentExperimentation Frameworks
Industry Keywords
Mobile Casual GamesHybrid Casual GamesUser AcquisitionMarket TrendsPlayer BehaviorGlobal Publishing Partners

About the role

Key responsibilities & impact
  • Define and own the creative and product vision for casual and hybrid casual mobile games.
  • Lead multidisciplinary teams including Game Design, Art, Engineering, Product Analytics, and UA.
  • Drive the full game lifecycle from concept validation and prototyping to global launch and live operations.
  • Analyze market trends, player behavior, and competitive landscapes to identify winning opportunities.
  • Establish and optimize core gameplay loops, progression systems, monetization, retention, and engagement mechanics.
  • Make strategic decisions using data analytics, A/B testing, and player feedback.
  • Mentor and develop game designers, producers, and product teams.
  • Collaborate closely with UA and monetization teams to maximize LTV, retention, and profitability.

Requirements

What you’ll need
  • 7+ years of experience in the gaming industry, with at least 3 years in a leadership role such as Game Director, Product Director, Lead Game Designer, or Executive Producer.
  • Proven track record of launching successful mobile casual or hybrid casual games.
  • Deep understanding of game economy, progression systems, monetization models, retention, and player psychology.
  • Strong analytical mindset with experience using product metrics and experimentation frameworks.
  • Excellent leadership, communication, and decision-making skills.
  • Experience working in fast-paced, iterative environments.
  • Passion for building highly engaging mobile experiences.
  • Bonus Points: Experience managing games with millions of downloads.
  • Background in user acquisition, growth, or live operations.
  • Experience integrating AI tools into game development workflows.
  • Experience working with global publishing partners.

Benefits

Comp & perks
  • Competitive salary package with performance bonuses.
  • Opportunity to shape and lead the future of a growing game studio.
  • Flexible remote/hybrid working environment.
  • High ownership and autonomy.
  • Work with a passionate team focused on building world-class mobile experiences.