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Zoic Studios

Senior Hard Surface Model/Texture/Look Dev Artist

Zoic Studios

Senior Artist creating high resolution hard surface models and textures for visual effects at Zoic Studios. Collaborating with teams to develop assets and ensure quality production standards.

Posted 7/28/2026contractRemote • 🇨🇦 CanadaSenior💰 CA$45 - CA$65 per hourWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating digital assets, including high-resolution hard surface models, while adhering to pipeline and studio policies. Proficient in industry-standard tools such as Maya and ZBrush, with strong organizational and communication skills.

Highest-signal resume keywords
Proficiency In MayaProficiency In ZBrushRetopologizing SkillsExperience In Film And TelevisionAttention To Detail

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
High Resolution Hard Surface ModelingUV LayoutsTexture MapsWireframesRetopologizingDigital Asset Creation
Soft Skills
Excellent CommunicationOrganizational SkillsPositive AttitudeCreativityFlexibility
Tools & Technologies
V-rayHoudiniMarvelous DesignerSubstance Painter
Industry Keywords
Pipeline PoliciesStudio ProceduresDigital Asset ProductionFilm IndustryTelevision Industry

Tech Stack

Tools & technologies
Ray

About the role

Key responsibilities & impact
  • Create digital assets from both cyber scans and photographic reference that meets all production requirements
  • Clean up / re-top models as needed
  • Is self-directed but can also follow specific direction when given
  • Work closely with other departments to ensure assets created work through the pipeline
  • Implement best practices and anticipate potential problems
  • Pro-active team member who demonstrates a strong sense of creativity and respect for aesthetics
  • Knowing and following all pipeline and studio policies and procedures

Requirements

What you’ll need
  • Reel or portfolio demonstrating wireframes, uv layouts and/or texture maps
  • Proficiency in Maya and ZBrush or Mari
  • Good retopologizing and UV skills a must
  • Experience creating high resolution hard surface models
  • Knowledge of V-ray a plus
  • Experience with Houdini a plus
  • Experience with Marvelous Designer a plus
  • Experience with Substance painter a plus
  • Excellent communication and organizational skills
  • Strong attention to detail and follow through.
  • Positive attitude, hard worker, flexible schedule for deliveries
  • Experience working within film and television a must

Benefits

Comp & perks
  • None stated 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score