Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
JobTailor Logo

See all jobs on JobTailor

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
XBOX

Lead Animator

XBOX

Lead Animator crafting high-quality animations for a new IP at Elsewhere Entertainment. Collaborating with a skilled team and mentoring animators for professional growth.

Posted 7/31/2026full-timeMalmö • 🇸🇪 SwedenSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in animation principles and game design mechanics, with a strong focus on leading teams and mentoring animators. Proficient in motion capture workflows and building animation systems to create high-quality gameplay experiences.

Highest-signal resume keywords
AAA Game Title ExperienceMaya ProficiencyAnimation System DevelopmentMotion Capture WorkflowsTeam Leadership and Mentorship

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Animation PrinciplesGameplay FundamentalsMotion Capture TechniquesCharacter MovementAI BehaviourCamera AnimationFacial AnimationProblem-Solving SkillsEditing and Cleanup
Soft Skills
Clear DirectionFeedback IncorporationCritical ThinkingAdaptability
Tools & Technologies
Game EnginesAnimation Tools
Industry Keywords
3CsCross-Functional CollaborationHigh-Quality Gameplay Experiences

About the role

Key responsibilities & impact
  • Leading and supporting a team of animators, providing clear direction, feedback, and mentorship
  • Applying strong animation principles, gameplay fundamentals, and motion capture techniques to craft high-quality animations and systems
  • Demonstrating an understanding of game design mechanics, 3Cs (character, camera, controls), AI behaviour, narrative design, camera animation, and facial animation
  • Partnering with cross-functional teams to achieve shared creative goals
  • Providing and incorporating feedback to deliver polished, high-quality gameplay experiences
  • Troubleshooting tool implementations and recommending workflow improvements to enhance team effectiveness and creativity

Requirements

What you’ll need
  • Credited experience on at least one shipped AAA game title
  • Expertise in game engines and building animation systems
  • Experience with motion capture workflows, including editing and cleanup
  • Strong animation fundamentals in human and creature movement (timing, weight, balance)
  • Experience leading or mentoring team members
  • Ability to adapt to new tools and technologies
  • Proficiency in Maya
  • Strong problem-solving skills across technical and cross-functional contexts
  • Ability to mentor and support animators’ professional growth
  • Ability to think critically and conceptually about character movement and performance

Benefits

Comp & perks
  • Paid time off
  • Professional development opportunities