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World Makers

Senior Character Artist – Creatures

World Makers

Senior Character Artist creating high-quality, game-ready creatures for immersive multiplayer games. Collaborate with various teams to ensure technical performance and gameplay clarity.

Posted 4/24/2026contractRemote • 🇬🇧 United KingdomSenior💰 £4,500 per monthWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create high-quality, game-ready creature characters from concept art, references, and written design direction.
  • Sculpt, model, texture, and implement creatures that meet artistic, gameplay, and technical requirements.
  • Work closely with design and animation to ensure creatures support gameplay readability, strong silhouettes, and clear behavioural roles.
  • Collaborate with technical art and engineering to ensure creature assets are optimized for real-time multiplayer gameplay in Unreal Engine 5.
  • Help define and refine creature pipelines, asset standards, and best practices for efficient production.
  • Contribute to creature development across a range of archetypes, from simple production-efficient enemies to hero or showcase creatures.
  • Balance visual ambition with practical production constraints, choosing solutions that maximize quality, speed, and reusability.
  • Support implementation needs such as materials, shaders, modular creature parts, and integration workflows where needed.
  • Give clear, constructive feedback to other artists and help raise the quality bar across the team.
  • Stay up to date with modern creature-art workflows, real-time character techniques, and emerging tools that improve quality and speed.

Requirements

What you’ll need
  • Significant professional experience as a Character Artist in games, with a strong portfolio demonstrating excellent creature work for real-time applications.
  • Proven ability to create compelling, game-ready creatures with strong anatomy, form language, materials, and texture definition.
  • Strong proficiency in industry-standard tools such as Maya or Blender, ZBrush, Substance Painter, and Photoshop.
  • Strong understanding of real-time art pipelines, optimization, and implementation for games.
  • Experience working in Unreal Engine 5 or a comparable real-time engine.
  • Strong understanding of topology, UVs, baking, texturing, and material creation for performant in-game assets.
  • Ability to collaborate effectively with animation, technical art, design, and engineering.
  • Strong eye for shape language, silhouette readability, and how creature visuals support gameplay roles.
  • Self-motivated and production-minded, with the ability to take ownership and move work forward with minimal supervision.
  • Excellent communication skills and the ability to both give and receive feedback constructively.

Benefits

Comp & perks
  • 🌐 Worldwide ❌ Jobs You've Hidden ⭐️ Saved Jobs ✅ Applied Jobs ✉️ Email Alerts 👤 Account World Makers Website LinkedIn All Job Openings 11 - 50 employees Founded 2020 🎮 Gaming 👥 B2C 💰 Series A on 2023-04 Gaming
  • B2C
  • Entertainment World Makers is a game development company focused on creating engaging and immersive gaming experiences. Their current project, 'Deceit 2', is an online social deduction horror game that invites players to inspire fear, play detective, and create mayhem in a competitive environment. Additionally, they are working on an ambitious massively-multiplayer action game slated for release in 2025, showcasing their commitment to innovative gameplay and community interaction. Senior Character Artist – Creatures Job not on LinkedIn 🔥 10 minutes ago 🇬🇧 United Kingdom – Remote 💵 £4.5k / month ⏳ Contract/Temporary 🟠 Senior 🗿 3D Artist Apply Now Find Hiring Managers Customize resume for this job Report problem ☆ Save ☑️ Mark as applied ❌ Hide 📋 Description
  • Create high-quality, game-ready creature characters from concept art, references, and written design direction.
  • Sculpt, model, texture, and implement creatures that meet artistic, gameplay, and technical requirements.
  • Work closely with design and animation to ensure creatures support gameplay readability, strong silhouettes, and clear behavioural roles.
  • Collaborate with technical art and engineering to ensure creature assets are optimized for real-time multiplayer gameplay in Unreal Engine 5.
  • Help define and refine creature pipelines, asset standards, and best practices for efficient production.
  • Contribute to creature development across a range of archetypes, from simple production-efficient enemies to hero or showcase creatures.
  • Balance visual ambition with practical production constraints, choosing solutions that maximize quality, speed, and reusability.
  • Support implementation needs such as materials, shaders, modular creature parts, and integration workflows where needed.
  • Give clear, constructive feedback to other artists and help raise the quality bar across the team.
  • Stay up to date with modern creature-art workflows, real-time character techniques, and emerging tools that improve quality and speed. 🎯 Requirements
  • Significant professional experience as a Character Artist in games, with a strong portfolio demonstrating excellent creature work for real-time applications.
  • Proven ability to create compelling, game-ready creatures with strong anatomy, form language, materials, and texture definition.
  • Strong proficiency in industry-standard tools such as Maya or Blender, ZBrush, Substance Painter, and Photoshop.
  • Strong understanding of real-time art pipelines, optimization, and implementation for games.
  • Experience working in Unreal Engine 5 or a comparable real-time engine.
  • Strong understanding of topology, UVs, baking, texturing, and material creation for performant in-game assets.
  • Ability to collaborate effectively with animation, technical art, design, and engineering.
  • Strong eye for shape language, silhouette readability, and how creature visuals support gameplay roles.
  • Self-motivated and production-minded, with the ability to take ownership and move work forward with minimal supervision.
  • Excellent communication skills and the ability to both give and receive feedback constructively. Apply Now 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score Similar Jobs Lead, Principal Character Artist 🕒 3 days ago nDreams 51 - 200 🎮 Gaming 🥽 AR/VR Website LinkedIn All Job Openings Lead Character Artist shaping artistic vision for character development in VR games. Collaborating across teams to set quality benchmarks and improve workflows for character assets. 🇬🇧 United Kingdom – Remote 💰 $35M Corporate Round on 2022-03 ⏳ Contract/Temporary 🟠 Senior 🗿 3D Artist 🇬🇧 UK Skilled Worker Visa Sponsor Technical Artist 🕒 April 15 Mackin Talent 51 - 200 🎯 Recruiter 🤝 B2B Website LinkedIn All Job Openings Technical Artist enhancing visuals for Beat Saber in a remote role. Requires extensive Unity experience and skills in VFX workflows and shaders. 🇬🇧 United Kingdom – Remote ⏳ Contract/Temporary 🟡 Mid-level 🟠 Senior 🗿 3D Artist VFX Artist 🕒 March 31 Companion Group 51 - 200 🎮 Gaming 🥽 AR/VR 🔌 API Website LinkedIn All Job Openings VFX Artist creating stunning visual effects for games at Companion Group. Collaborating with teams to enhance gameplay and storytelling through real-time visual effects. 🇬🇧 United Kingdom – Remote ⏳ Contract/Temporary 🟡 Mid-level 🟠 Senior 🗿 3D Artist 🇬🇧 UK Skilled Worker Visa Sponsor CFX/VFX Artist 🕒 March 13 Red Star 3D 11 - 50 Website LinkedIn All Job Openings CFX / VFX ARTISTS creating particle effects and simulations for THE AMAZING MAURICE 2 at Red Star 3D. Requires strong proficiency in Houdini and Maya with four years production experience. 🇬🇧 United Kingdom – Remote 💰 Debt Financing on 2020-08 ⏳ Contract/Temporary 🟡 Mid-level 🟠 Senior 🗿 3D Artist View More 3D Artist Jobs 🌐 Worldwide Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or support@remoterocketship.com Search Search Jobs by country Search jobs by city Search jobs by job title Search entry-level jobs Search junior-level jobs Search senior-level jobs Search jobs by tech stack Search jobs by contract type Search remote internships Search remote part-time jobs Remote jobs Anywhere in the World Companies Hiring Anywhere in the World Companies Hiring Sales People Anywhere in the World Companies Hiring Software Engineers Anywhere in the World Resources Advice Tips for finding remote jobs Interview questions and answers Resume examples Cover letter examples Post a job Affiliates Privacy policy Terms of service Job board SEO course AI Apply Copilot OpenClaw job finder Jobs by Country Remote jobs anywhere in the world (Worldwide remote jobs) Remote jobs United States Remote jobs Australia Remote jobs Brazil Remote jobs Canada Remote jobs France Remote jobs Ireland Remote jobs Germany Remote jobs Netherlands Remote jobs Spain Remote jobs UK Popular Jobs Remote data analyst jobs Remote customer support jobs Remote executive assistant jobs Remote marketing jobs Remote product designer jobs Remote product manager jobs Remote project manager jobs Remote recruiter jobs Remote sales jobs Remote software engineer jobs Jobs by Type Remote full-time jobs Remote part-time jobs Remote contract jobs Remote internship jobs Remote entry-level jobs Remote jobs with no experience required Remote junior jobs (1-3 years of experience) Digital nomad jobs Remote jobs with no degree required Freelance remote jobs Temporary remote jobs Remote jobs hiring now Stay at home mom jobs

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
character artcreature modelingtexturinganatomyform languagetopologyUVsbakingmaterial creationreal-time art pipelines
Soft Skills
collaborationfeedbackself-motivationproduction-mindedcommunicationownershipconstructive criticismcreativityproblem-solvingattention to detail