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Technical UI Designer
Unknown Worlds EntertainmentTechnical UI Designer for Unknown Worlds, implementing player-facing UI in the Subnautica franchise. Collaborating with design, art, and engineering teams on UI solutions.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in Technical UI Design with a strong focus on Unreal Engine, UMG, and Blueprints, ensuring the delivery of high-quality, responsive, and visually appealing user interfaces. Proficient in collaborating with cross-functional teams to optimize UI workflows and enhance game usability.
Highest-signal resume keywords
Technical UI DesignUnreal EngineUMGBlueprintsUI/UX Best Practices
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
UI ImplementationResponsive AnimationsData-Driven UI ComponentsState ManagementDebugging UI IssuesTechnical DocumentationVisual DesignInteraction DesignGame UsabilityPerformance Optimization
Soft Skills
CollaborationOrganizational SkillsCommunication Skills
Industry Keywords
Gameplay NeedsUI ArchitectureVisual PolishGame DevelopmentRemote Work
Tech Stack
Tools & technologiesReactUnreal Engine
About the role
Key responsibilities & impact- Own UI implementation from wireframe through final polish across all target platforms.
- Break down UI features into widgets, structures, classes, and data-driven components that support gameplay needs.
- Collaborate with UI/UX design, UI art, technical design, and engineering to deliver interfaces that are functional, performant, accessible, and visually polished.
- Implement responsive animations and interactive UI behavior that react to gameplay events, player input, and internal UI states.
- Advise on implementation approach, including Blueprint vs. native code, architecture, structure, and workflow choices.
- Optimize and debug UI/UMG and Blueprint issues to meet platform performance targets.
- Improve Technical UI Design workflows, pipelines, organization, and documentation; contribute feedback throughout the UI creation process.
Requirements
What you’ll need- 5+ years of experience as a Technical UI Designer, including at least one shipped Unreal Engine title in a Technical UI Designer role.
- Proficiency with UMG, Blueprints, and Enhanced Input.
- Strong understanding of Unreal UI architecture, lifecycle events, state management, and UI-specific performance considerations.
- Experience implementing animated, responsive, data-driven UI components such as HUDs, health bars, popups, and action prompts.
- Deep understanding of UI/UX, game usability, interaction design, visual design, and modern video game UI best practices.
- Strong debugging and documentation skills, with the ability to diagnose visual and logic-related UI issues.
- Self-starting, organized, collaborative, and comfortable working remotely with minimal oversight.
- Strong written, verbal, and visual communication skills.
- Good understanding of art fundamentals, animation, and aesthetic judgment.
Benefits
Comp & perks- Annual professional development
- Home office stipends
- Paid time off for volunteer/non-profit work