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Technical UI Designer
Unknown Worlds EntertainmentTechnical UI Designer for Unknown Worlds, implementing player-facing UI in the Subnautica franchise. Collaborating with design, art, and engineering teams on UI solutions.
Tech Stack
Tools & technologiesReactUnreal Engine
About the role
Key responsibilities & impact- Own UI implementation from wireframe through final polish across all target platforms.
- Break down UI features into widgets, structures, classes, and data-driven components that support gameplay needs.
- Collaborate with UI/UX design, UI art, technical design, and engineering to deliver interfaces that are functional, performant, accessible, and visually polished.
- Implement responsive animations and interactive UI behavior that react to gameplay events, player input, and internal UI states.
- Advise on implementation approach, including Blueprint vs. native code, architecture, structure, and workflow choices.
- Optimize and debug UI/UMG and Blueprint issues to meet platform performance targets.
- Improve Technical UI Design workflows, pipelines, organization, and documentation; contribute feedback throughout the UI creation process.
Requirements
What you’ll need- 5+ years of experience as a Technical UI Designer, including at least one shipped Unreal Engine title in a Technical UI Designer role.
- Proficiency with UMG, Blueprints, and Enhanced Input.
- Strong understanding of Unreal UI architecture, lifecycle events, state management, and UI-specific performance considerations.
- Experience implementing animated, responsive, data-driven UI components such as HUDs, health bars, popups, and action prompts.
- Deep understanding of UI/UX, game usability, interaction design, visual design, and modern video game UI best practices.
- Strong debugging and documentation skills, with the ability to diagnose visual and logic-related UI issues.
- Self-starting, organized, collaborative, and comfortable working remotely with minimal oversight.
- Strong written, verbal, and visual communication skills.
- Good understanding of art fundamentals, animation, and aesthetic judgment.
Benefits
Comp & perks- Annual professional development
- Home office stipends
- Paid time off for volunteer/non-profit work
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UI ImplementationResponsive AnimationsData-Driven UI ComponentsState ManagementDebugging UI IssuesTechnical DocumentationVisual DesignInteraction DesignGame UsabilityPerformance Optimization
Soft Skills
CollaborationOrganizational SkillsCommunication Skills