
Senior VFX Artist
Unknown Worlds Entertainment
full-time
Posted on:
Location Type: Remote
Location: United States
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Job Level
Tech Stack
About the role
- Create, implement, and iterate on a range of real-time visual effects that meet the aesthetic, gameplay, and technical goals of the project
- Take ownership of VFX for key features or gameplay systems, ensuring clarity, responsiveness, and emotional impact
- Collaborate with Design, Engineering and Art disciplines to reinforce player experience
- Profile and optimize effects within performance budgets across target platforms making improvements where needed
- Contribute to improving workflows, pipelines, and documentation for the VFX team
- Provide constructive feedback, and share knowledge with other VFX artists to maintain a high craft bar
- Iterate effectively based on playtests, cross-discipline and player feedback
Requirements
- 5+ years experience as a VFX artist in the games industry, with at least one shipped title
- Experience developing in Unreal Engine 5 using Niagara and Blueprints
- Strong diverse portfolio demonstrating real-time VFX ranging from environments, characters, screen FX, gameplay driven effects and more
- Proficiency in shader/material authoring and real-time particle systems
- Solid understanding of real-time rendering principles, technical art and performance optimization
- Skilled in relevant 2D and 3D content creation tools such as Blender, Photoshop, Substance Designer, After Effects and Houdini
- Ability to adapt to and help evolve a project’s visual style
- Strong understanding of art fundamentals, animation timings, color theory, along with a high level of aesthetic judgment
- Self-starting, organized, collaborative, highly motivated and comfortable working in a remote environment
- Strong written, visual and verbal communication skills
Benefits
- Competitive salary
- Flexible working hours
- Professional development budget
- Home office setup allowance
- Global team events
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
real-time visual effectsVFXUnreal Engine 5NiagaraBlueprintsshader authoringmaterial authoringreal-time particle systemsperformance optimizationreal-time rendering principles
Soft Skills
collaborativeself-startingorganizedhighly motivatedstrong written communicationstrong visual communicationstrong verbal communicationadaptabilityconstructive feedbackhigh aesthetic judgment