Unknown Worlds Entertainment

Senior Technical Artist

Unknown Worlds Entertainment

full-time

Posted on:

Location Type: Remote

Location: Remote • 🏈 Anywhere in North America

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Job Level

Senior

Tech Stack

Python

About the role

  • Drive state-of-the-art visuals by applying relevant, modern techniques and trends.
  • Develop and implement shaders, materials, atmospheric effects, skyboxes, and other applicable techniques in Unreal Engine.
  • Build and refine art pipelines to enable efficient, high-quality asset production.
  • Enforce art budgets and assist with rendering optimization to ensure framerate and platform targets are met.
  • Provide technical guidance and mentorship to elevate the team’s overall expertise.
  • Participate in team playtests to evaluate game visuals as a holistic part of the player experience.

Requirements

  • 5+ years of professional technical art experience, including at least one shipped title from pre-production through launch.
  • Deep expertise in Unreal Engine and advanced knowledge of its feature set.
  • Proficiency with shader development and scripting (Blueprints, Python, or equivalent).
  • Excellent written and verbal communication skills.
  • Ability to collaborate enthusiastically across art, design, and engineering disciplines to solve complex visual and technical challenges.
  • Strong initiative, curiosity, and organizational ability.
  • Experience with industry-standard content creation tools such as Substance Designer/Painter and Houdini.
Benefits
  • Annual professional development
  • Home office stipends
  • Paid time off for volunteer/non-profit work.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
shader developmentscriptingBlueprintsPythonUnreal Engineart pipelinesrendering optimizationatmospheric effectsmaterialsskyboxes
Soft skills
written communicationverbal communicationcollaborationinitiativecuriosityorganizational abilitymentorshipproblem-solving