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Tripledot Studios

Game Designer – Casual

Tripledot Studios

Game Designer creating hybrid-casual puzzle prototypes for Belka Games, a mobile game developer. Designing gameplay, progression, balance, and early meta and LiveOps systems.

Posted 8/5/2026full-timeRemote • 🇺🇸 United StatesMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in designing and developing gameplay systems, balancing, and player engagement strategies, with a strong understanding of mobile game market trends and the ability to communicate effectively in a fast-paced environment.

Highest-signal resume keywords
Game Design DocumentationGameplay Systems DevelopmentGame BalancingAnalytical Problem-SolvingMobile Games Market Knowledge

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Gameplay SystemsGame PrototypingProgression DesignBalancing MechanicsFeature Specification
Soft Skills
Clear CommunicationCollaborationAnalytical Thinking
Industry Keywords
Hyper-Casual GamesHybrid-Casual GamesPuzzle GamesPlayer MotivationProduct Metrics

About the role

Key responsibilities & impact
  • Design and develop gameplay systems and features for new game prototypes
  • Work on core gameplay, progression, balance, and early meta systems
  • Create and maintain game design documentation, including concept docs, GDDs, and feature specs
  • Analyze gameplay problems and propose solutions to improve player experience and engagement
  • Participate in prototyping and iteration with the R&D team
  • Design and tune game balance, rewards, pacing, and progression
  • Work with product metrics and formulate gameplay hypotheses
  • Collaborate with game designers, producers, artists, and developers during early production stages

Requirements

What you’ll need
  • 3+ years of experience as a Game Designer
  • Experience in hyper-casual, hybrid-casual, or puzzle games
  • Participation in developing games or prototypes from scratch in R&D or pre-production
  • Experience working on at least 5 game projects or prototypes
  • Experience creating and maintaining game design documentation
  • Understanding of gameplay systems, progression, balancing, and player motivation
  • Strong knowledge of the mobile games market and current genre trends
  • Ability to clearly communicate ideas and work in a fast iteration environment
  • Strong analytical and problem-solving skills
  • Russian and English required

Benefits

Comp & perks
  • Fully remote
  • 20 business days of paid holiday
  • Collaborative and Data-Driven Culture
  • Professional development opportunities within the company’s learning budget
  • Compensation for private medical insurance
  • Partial reimbursement for gym membership