
Game Designer
Tripledot Studios
full-time
Posted on:
Location Type: Remote
Location: Georgia
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About the role
- Design and improve game features and systems for an existing project
- Create and maintain game documentation, including GDD and feature specs
- Plan, implement, and operate LiveOps events and activities
- Work with product metrics, analyze player behavior, and make data-driven decisions
- Design, run, and analyze A/B tests to optimize game features and monetization
- Balance game systems and evaluate their performance through analytics
Requirements
- 2+ years of experience as a game designer
- Experience working on live game projects
- Good knowledge of the game market as well as strong gaming experience
- Experience creating and maintaining game documentation (concept documents, GDDs, balance tables)
- Ability to work with analytics and understanding of product metrics
- Experience with A/B testing or data-driven feature development
- Ability to set goals and focus on results
- Strong interpersonal skills
- Knowledge of English at an intermediate level and above
- Knowledge of level design principles for puzzle mechanics (preferred)
- Experience working on hybrid-casual projects and ad monetization (preferred)
- Experience designing or operating LiveOps features and events (preferred)
- Desire to expand product expertise (preferred)
Benefits
- 20 days paid holiday in addition to bank holidays to relax and refresh throughout the year
- Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education
- Teamwork: we value the expertise of every member of our team, so we really listen to each other
- Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
- Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game designgame documentationLiveOpsA/B testinganalyticsmonetizationlevel designpuzzle mechanicshybrid-casual projectsad monetization
Soft Skills
interpersonal skillsgoal settingresults-oriented