
UI Designer
Times Colonist (Victoria)
full-time
Posted on:
Location Type: Remote
Location: Anywhere in the World
Visit company websiteExplore more
About the role
- Create high-quality UI designs that set a new standard for creativity and usability
- Create animations and motion that make interactions feel alive and intentional
- Collaborate with developers and QA to ensure designs ship as intended
- Identify and solve visual problems without waiting to be asked
Requirements
- AI first-mindset. We see AI fluency as a real multiplier
- Strong portfolio showing game UI, interaction design, or animation work *(link yours when applying)*
- Proficiency in Figma or equivalent tools
- Solid grasp of animation principles and motion design
- Understanding of game mechanics and how UI serves gameplay
- Clear, structured written communication; this is a remote, async team
- Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling) (Nice to Have)
- Game sound design experience (Nice to Have)
Benefits
- Competitive salary paid in USD
- Negotiable range based on experience and location
- Stock (own a piece of Colonist)
- Unlimited vacation
- Yearly team offsite
- Full work equipment
- Budget to experiment with any AI tool you want
- Access to all company metrics and internal discussions
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UI designanimation principlesmotion designbasic scriptingJavaScriptC#prototyping
Soft Skills
collaborationproblem-solvingwritten communication