The VOID

Art Director

The VOID

contract

Posted on:

Location Type: Remote

Location: Remote • 🇮🇪 Ireland

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Job Level

Lead

Tech Stack

Unity

About the role

  • Shape and guide the visual identity of the game from concept to launch
  • Lead and inspire the art team
  • Collaborate closely with designers, programmers, and producers
  • Develop and maintain production pipelines and workflows
  • Provide actionable feedback on artwork

Requirements

  • 8+ years of professional experience in game art
  • Proven ability to form, lead, and grow an art team
  • Strong understanding of various art disciplines (concept, character, environment, UI, VFX, lighting)
  • Deep knowledge of art production workflows and tools (e.g., Photoshop, Maya/Blender, Substance, Unreal/Unity)
  • Experience collaborating across departments
Benefits
  • Work from anywhere
  • Opportunity to influence a successful game franchise
  • Joining a passionate team of professionals

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
game artconcept artcharacter artenvironment artUI artVFXlightingart production workflows
Soft skills
leadershipteam buildingcollaborationfeedback