FREE ACCESS
5,000–10,000 jobs/day
See all jobs on JobTailor
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

Staff Gameplay Designer – Social
teamLFGStaff Gameplay Designer at teamLFG building systems for cooperative social gameplay in new multiplayer action games. Collaborating across disciplines to establish a cohesive gameplay vision.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates strong technical scripting skills and a deep understanding of character motion and animation to create engaging multiplayer social gameplay experiences. Capable of collaborating effectively across disciplines while maintaining a focus on player expression and system consistency.
Highest-signal resume keywords
Technical Scripting SkillsCharacter Motion and AnimationGameplay PrototypingCollaboration with Cross-Disciplinary TeamsGame Design Tool Structuring
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Technical ScriptingGameplay PrototypingCharacter MotionAnimation TimingSandbox Mechanics DesignGame Design Tool StructuringPlayer Expression SystemsNPC Design3C Design ImplementationProgression Economy Design
Soft Skills
CollaborationAdaptabilityEmpathyCommunicationFeedback Reception
Industry Keywords
Multiplayer Social GamesSandbox SystemsPlayer CustomizationGame Design PrinciplesQuality Assurance
About the role
Key responsibilities & impact- Build and maintain the avatar movement and core sandbox systems that enable cooperative social gameplay and player expression, while building trust between players
- Build the systems to allow for avatar customization, creating extensible opportunities for player investment and a progression economy, as well as player self expression and customization
- Build compelling gameplay experiences through reusable sandbox mechanics, especially 3C (Character, Camera and Controls) design and implementation
- Create endearing NPCs that improve IP quality, consistency, along with sandbox design principles
- Work with audio, effects, and animation to clearly communicate gameplay affordances to players
Requirements
What you’ll need- Understanding of how modern multiplayer social games can leverage an intuitive and expressive action sandbox to create memories between players
- Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
- Broad T-shaped rapid prototyping skills, with enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
- Strong technical scripting skills and understanding of how to structure game design tools to unlock player expression, content variety, and execution speed
- Strong understanding of character motion and animation; momentum, timing, and their impact on player communication and tone
- Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
- Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
- Ability to create plans and evaluate them for meeting the experiential needs of the players and markets
- Outstanding oral and written communication skills
- Demonstrated understanding of how systemically consistent, combinatoric game design can create player surprise and laughter.
Benefits
Comp & perks- medical, dental, and vision