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teamLFG

Staff Technical Animator

teamLFG

Staff Technical Animator at teamLFG creating animations for games with collaborative design and engineering teams. Focused on high-quality, performant animation in real-time environments.

Posted 6/16/2026full-timeRemote • Washington • 🇺🇸 United StatesLead💰 $143,000 - $214,000 per yearWebsite

Tech Stack

Tools & technologies
PythonUnreal Engine

About the role

Key responsibilities & impact
  • Create high quality production animation content and implement that content in a game engine
  • Collaborate with Animation, Design and Engineering to implement new animation systems and ensure cross-discipline communication
  • Provide support for the animation team helping to resolve technical issues
  • Proactively search for ways to improve animation quality and workflows
  • Collaborate with Engineering to ensure animation is performant and within memory budgets
  • Collaborate with Tech Artists developing tools that support the animation pipeline

Requirements

What you’ll need
  • In-depth experience with animation systems in Unreal Engine
  • Strong understanding of game animation concepts like layering, blending, state machines, etc
  • Knowledge of Maya animation pipelines
  • A strong understanding of animation principles
  • Python scripting for Maya (nice to have)
  • Stylized animation experience (nice to have)
  • Fighting game animation experience (nice to have)
  • Live Service game animation experience (nice to have)

Benefits

Comp & perks
  • Medical
  • Dental
  • Vision
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Employee discounts for Sony products

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
animation systemsUnreal Enginegame animation conceptsMaya animation pipelinesanimation principlesPython scriptingstylized animationfighting game animationLive Service game animation
Soft Skills
collaborationcommunicationproblem-solvingproactive improvement