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Technical Animator
Studio WildcardTechnical Animator creating sophisticated character and creature animations for the ARK franchise. Collaborating with a passionate team to bring dynamic gameplay experiences to life.
Posted 5/14/2026full-timeRemote • Washington • 🇺🇸 United StatesMid-LevelSenior💰 $50,000 - $70,000 per yearWebsite
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Create sophisticated IK solutions (foot placement, terrain adaptation) in Unreal Engine Control Rig and Anim Blueprints
- Rig human characters, dinosaurs, and fantasy creatures with precise attention to anatomy, understanding joint placement and muscle deformation
- Design and implement advanced procedural and gameplay-driven animation systems using Animation Blueprints (AnimBPs) in Unreal Engine 5
- Build responsive state machines, blend spaces, pose drivers, animation modifiers, notifies, and layered logic tightly coupled to gameplay and physics
- Develop physics-based animation systems including active ragdoll blending
- Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons
- Solve complex technical animation challenges while collaborating with modeling, animation, design, and engineering teams
- Perform quality checks, optimization (including LOD behavior), and seamless engine integration
- Create clear technical documentation and help evolve the animation & rigging pipeline
Requirements
What you’ll need- 3+ years of professional experience as a Technical Animator / Technical Artist in game development, with at least 1 shipped title
- Strong expertise in Unreal Engine Animation Blueprints, procedural animation techniques, IK/FK systems, and real-time character/creature workflows
- Practical experience with physics simulation in real-time engines (ragdoll, active physics blending, joint constraints, momentum-based animation)
- Ability to quickly adapt to new pipelines, tools, and evolving engine features
- Excellent problem-solving skills and strong communication
- Maya rigging experience
- Previous work on creature animation
- Programming experience
- Rigging pipelines from Maya → UE5
- Motion capture experience
- Familiarity with performance optimization
- Houdini experience
Benefits
Comp & perks- We pay 100% of all premiums for the employee and discounted rates for dependent premiums.
- Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
Unreal EngineAnimation BlueprintsIK systemsFK systemsprocedural animationphysics simulationriggingmotion captureperformance optimizationprogramming
Soft Skills
problem-solvingcommunicationcollaborationadaptability