StoryToys

Mid Engineer, Unity

StoryToys

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇮🇪 Ireland

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Job Level

JuniorMid-Level

Tech Stack

JavaObjective-CUnity

About the role

  • - Develop entertaining, educational mobile games using the Unity engine for multiple platforms, following game development best practices. Our games are played by millions of players young and old.
  • - Develop quality implementations that are performant, technically sound, and reusable by other developers.
  • - Produce clean, efficient, and optimized code.
  • - Be part of a cross-disciplinary team that uses an Agile process.
  • - Collaborate with designers and UX/UI to get thorough specs and flesh out the best way to get new ideas into the game (Work through storyboards, wireframes, feature specs etc).
  • - Contribute to estimating user stories and breaking them down into technical tasks.
  • - Write content pipeline tools and editor extensions to streamline production.
  • - Work closely with the Art team to get awesome artwork into the games while being mindful of performance and platform constraints.
  • - Test your own code extensively and work closely with the QA team to resolve bugs and hit sprint goals with a high production quality.
  • - Write technical documentation as necessary to minimize legacy knowledge.

Requirements

  • - At least 2 years of software development experience.
  • - Minimum of 1 year of experience with Unity.
  • - Minimum of one shipped title.
  • - Excellent C# skills.
  • - Excellent debugging skills.
  • - Great communication skills. While our focus is on product, you will also be capable of writing technical documentation.
  • - Solid understanding of real-time rendering and rendering bottlenecks.
  • - Solid understanding how to write low-latency and low-garbage code in C#.
  • - Fluent in using Git (or Git-like system) and SCM patterns.
  • - But most of all. You will LOVE creating video games.
  • - Please only apply if based in UK, Ireland or Canada.
  • Nice to Have:
  • - Familiarity with Objective-C and Java.
  • - 2+ years of game-dev industry experience.
  • - Familiarity with Automated Build Systems and Continuous Integration.
  • - Experience with WebGL, preferably in a Unity context.
  • - Familiarity with the App Store and Google Play Submission processes.
  • - An understanding of how kids approach play.
Benefits
  • - Competitive salary based on experience.
  • - Opportunities for professional development and career growth.
  • - Flexible working hours with the possibility of remote work.
  • - Access to the latest software and tools in the industry.
  • - A supportive and fun environment!

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
UnityC#debuggingreal-time renderinglow-latency codelow-garbage codeWebGLAutomated Build SystemsContinuous Integrationtechnical documentation
Soft skills
communicationcollaborationteamworkproblem-solvingcreativity