
Senior Unity Engineer
Spatial
full-time
Posted on:
Location Type: Remote
Location: United States
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Job Level
About the role
- Implement new game modes, monsters, items, loot systems, and player mechanics that are instantly fun and built for social spread
- Build and iterate on monthly live-ops events - from concept to ship - working directly with design and art
- Own UI implementation end-to-end: responsive, performant, and polished across VR, mobile, and web
- Debug and resolve live-service issues fast, with a bias toward permanent fixes over quick patches
- Collaborate hands-on with artists to bring new content into the game without compromising performance
- Design and maintain scalable backend architecture supporting live multiplayer, player moderation, telemetry, and on-demand asset delivery (Asset Bundles, Addressables)
- Own and evolve the Unity asset pipeline — build systems, addressable loading strategies, Editor tooling, and CI/CD integration
- Architect and optimize data flows between game client and backend services (REST, WebSocket, or equivalent)
- Evaluate, integrate, and champion AI-assisted tools across the engineering workflow
Requirements
- Proficient in Unity, C#, and the Unity Engine & Editor scripting APIs
- Strong grasp of OOP design patterns, 3D vector math, and data structures
- Solid knowledge of Unity fundamentals: materials, prefabs, animation, scriptable objects, and the full asset lifecycle
- Backend development experience: REST/WebSocket APIs, server-side logic, matchmaking, or cloud infrastructure
- Shipped at least one multiplayer or live-service title
- Experience with on-demand asset systems (Asset Bundles, Addressables)
- Comfortable in a fast-paced startup environment
Benefits
- Fully remote position; open to applicants from North America and Europe
- Competitive base salary based on geography
- Comprehensive benefits package
- Monthly stipend for AI tooling, learning & development expenditures
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UnityC#OOP design patterns3D vector mathdata structuresREST APIsWebSocketmultiplayer developmentlive-service developmenton-demand asset systems
Soft Skills
collaborationproblem-solvingadaptabilitycommunicationcreativityattention to detailtime managementteamworkcritical thinkinginitiative