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Tech Stack
Tools & technologiesJavaScriptPythonUnityUnreal Engine
About the role
Key responsibilities & impact- Drive the integration of AI tools and systems into game design, content creation, and production workflows across multiple projects.
- Build, evaluate, and refine AI-powered design processes to boost efficiency without compromising the creative direction or unique feel of our games.
- Collaborate closely with game designers, developers, and product teams to identify opportunities where AI can enhance production, design decisions, or live operations.
- Inspire, educate, and mentor team members on AI best practices, tools, and emerging capabilities.
- Stay ahead of trends in AI, game design, and interactive media to ensure SOFTGAMES remains at the forefront of innovation.
- Create and maintain clear documentation for tools, pipelines, guidelines, and workflows.
- Continually analyze and improve existing design, and production processes - removing bottlenecks and implementing solutions that reduce iteration time.
- Work with cross-functional teams to solve technical or production-related challenges and ensure smooth, efficient design workflows.
Requirements
What you’ll need- 5+ years of experience as a Game Designer, Technical Designer, or a similar hybrid role within the gaming industry.
- Experience and knowledge in coding in one of the following languages: Python, JavaScript, C#, C++.
- Hands-on experience with Vibecoding and using AI tools such as loveable, ChatGPT, or other generative systems.
- Strong understanding of UX/UI principles, with the ability to design intuitive, user-centered, and visually polished interfaces.
- Hands-on experience with Vibecoding and using AI coding tools such as Claude Code, Codex, Cursor, Copilot or other similar systems.
- Deep understanding of game systems and economy design for FTP casual space.
- Experience with game engines (Unity, Unreal) and familiarity with asset or content management systems.
- Ability to document workflows and communicate complex concepts clearly.
- Excellent problem-solving skills and the ability to oversee multiple projects or processes simultaneously.
- Strong fluency in English, both written and verbal.
- Strong communication and collaboration skills, with the ability to adapt to new technologies quickly and champion change in a fast-moving environment.
- Knowledge of HTML5 for web-based games or interactive content is a plus.
- Experience working on casual, mobile, or live-service games is a strong advantage.
Benefits
Comp & perks- Remote first - We have a flexible working setup.
- Flexible working hours - Structure your working hours to your needs.
- No crunch, no overtime!
- Generous vacation regulation no matter where you are!
- Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.
- Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!
- Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.
- Equipment - Choose between a MacBook Pro or Lenovo Laptop.
- Meal allowances - A monthly budget is additionally granted to be spent for your lunches.
- Monthly extra grant for home office electricity + internet costs.
- Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.
- Offsite Retreats - At least once a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes.
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
PythonJavaScriptC#C++VibecodingHTML5Game Systems DesignGame Economy DesignDocumentation SkillsAI Tools Proficiency
Soft Skills
Communication SkillsCollaboration SkillsMentoring SkillsAdaptabilityProblem-Solving
