Skydance

Principal Software Engineer

Skydance

full-time

Posted on:

Origin:  • 🇺🇸 United States • California

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Salary

💰 $217,000 - $246,000 per year

Job Level

Lead

About the role

  • At Skydance Interactive: pushing the boundaries of interactive entertainment through game design, technology, and storytelling.
  • Principal Gameplay Engineer role: build key gameplay features and frameworks with creative teams.
  • Work on multiple anticipated titles for consoles, PC, mobile and emerging platforms, collaborating across disciplines.

Requirements

  • Experience architecting and implementing new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key game systems.
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks.
  • Shipped multiple titles using Unreal Engine 4 / 5.
  • 10 years of experience as an engineer on a game project team, with multiple commercially shipped game on console, PC or mobile device.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
  • Advanced knowledge of C++ programming development.
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Strong problem-solving skills