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Senior Environment Artist – Unreal Engine
Serviceplan GroupSenior Environment Artist specializing in Unreal Engine to create immersive environments in Virtual Production. Leading artistic vision and ensuring high-quality execution throughout the production pipeline.
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
environment designasset creation workflowsmodelinghigh poly to low polytexturinggeometry optimizationmaterial creationphotorealistic renderingperformance optimizationvisual fidelity
Soft Skills
stakeholder communicationcollaborationproblem-solvinginnovationartistic vision alignment
Tools & Technologies
Unreal EngineMayaBlender3DSMAXvirtual production
Industry Keywords
environment artistquality controlrendering systemsportfoliocontinuous improvement
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Environment Design: Take ownership of creating highly immersive and visually compelling environments from scratch for Unreal Engine, with an emphasis on quality, performance, and optimization.
- Continuous Improvement: Stay up-to-date with new tools, techniques, and best practices in environment creation and Unreal Engine. Promote innovative solutions and continuously push the boundaries of what can be achieved with virtual production.
- Stakeholder Communication: Collaborate with stakeholders to understand project needs, providing regular progress updates and ensuring the artistic vision aligns with client expectations.
- Quality Control & Performance Optimization: Maintain a balance between visual fidelity and performance. Ensure that assets are optimized for rendering without compromising on visual quality.
Requirements
What you’ll need- 8+ years of professional experience as an environment artist, with a strong portfolio showcasing a range of environments and asset creation work in Unreal Engine.
- Expertise in asset creation workflows, including modeling, high poly to low poly, texturing, geometry optimization, and material creation in any of the traditional software packages (Maya, Blender, 3DSMAX, or similar).
- Strong understanding of Unreal Engine’s environment and rendering systems, and how they integrate with virtual production pipelines.
- Excellent communication skills and the ability to collaborate effectively with both technical and creative teams.
- Strong problem-solving abilities, with a passion for innovation and pushing the boundaries of virtual production.
- Experience with the creation of photorealistic renderings.
Benefits
Comp & perks- Onboarding: Through personal mentoring and digital onboarding sessions – we ensure your perfect start
- Further Education: Your development is important to us. Whether through our internal campus training program to expand your technical, methodological, or personal skills, voluntary language courses, or regular coaching sessions – we keep you up to date
- Flexibility: With flexible working hours, mobile office, and job-sharing models, you can adapt your job to your life – and not the other way around
- Fun: Who works must also take a break – with us, you have plenty of opportunities through regular after-work and team events (also virtual if necessary)
- Sports: Extensive sports program as well as mobility through agency bicycles and e-bikes/e-bike leasing
- Accessibility: Our modern office in Munich is perfectly located and easily accessible
- Internationality: As an internationally operating agency group, you have the opportunity to network and exchange ideas with colleagues from various disciplines around the world