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UI/UX Director
Second DinnerUI/UX Director leading mobile game UI/UX design at Second Dinner. Collaborate with designers and developers to create engaging user interfaces.
About the role
Key responsibilities & impact- Provide leadership for the mobile game's UI/UX, ensuring alignment with the game's creative vision and player experience goals.
- Lead and direct the UI/UX team.
- Collaborate closely with game designers, artists, and developers to integrate UI/UX seamlessly into the overall game design. Work with the team to redesign things that you think are going to make the UX bad. Or help them redesign it.
- Implement player feedback to refine and optimize the UI/UX throughout the game development process.
- Develop and maintain design documentation for UI patterns and elements.
- Document and communicate design decisions, rationale, and guidelines to ensure a shared understanding among the development team.
- Create interactive prototypes and wireframes to test and iterate on design concepts.
- Design tests and utilize data to refine and optimize the UI/UX throughout the game development process.
- Direct motion design through storyboards or prototypes for fun and intuitive UI transitions and interactions
- Make it look and feel great
- Put it in the build
Requirements
What you’ll need- You have crafted intuitive and fun User Interfaces on Mobile
- You have experience in Match-3 or other puzzle games
- You can render high quality UI elements
- You get people *psyched* about your bold new ideas
- Everyone who works with you says “oh wow, they’ve got this”.
- You like working directly in a game engine
Benefits
Comp & perks- Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans
- 401(k) contribution with no waiting period
- 16 weeks paid parental leave with no waiting period
- Home office improvement bonus
- Paid Vacation & Sick time
- Up to 10 BetterHelp sessions covered each benefits plan year
- Remote-first with core overlap hours between 10AM and 4PM PT
- Company Summer Holiday shutdown (week of July 4)
- Company Winter Holiday shutdown (Dec 25-Jan 1)
- Company Events - In-person all-hands gathering, and virtual events throughout the year
ATS Keywords
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Hard Skills & Tools
UI/UX DesignPrototypingWireframingMotion DesignDesign DocumentationPlayer Feedback ImplementationGame Engine ProficiencyUI Pattern DevelopmentData-Driven Design OptimizationCollaboration with Game Designers
Soft Skills
Creative VisionTeam LeadershipCommunicationCollaborationProblem Solving