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Second Dinner

UI/UX Director

Second Dinner

UI/UX Director leading mobile game UI/UX design at Second Dinner. Collaborate with designers and developers to create engaging user interfaces.

Posted 7/8/2026full-timeRemote • 🇺🇸 United StatesLead💰 $220,000 - $260,000 per yearWebsite

About the role

Key responsibilities & impact
  • Provide leadership for the mobile game's UI/UX, ensuring alignment with the game's creative vision and player experience goals.
  • Lead and direct the UI/UX team.
  • Collaborate closely with game designers, artists, and developers to integrate UI/UX seamlessly into the overall game design. Work with the team to redesign things that you think are going to make the UX bad. Or help them redesign it.
  • Implement player feedback to refine and optimize the UI/UX throughout the game development process.
  • Develop and maintain design documentation for UI patterns and elements.
  • Document and communicate design decisions, rationale, and guidelines to ensure a shared understanding among the development team.
  • Create interactive prototypes and wireframes to test and iterate on design concepts.
  • Design tests and utilize data to refine and optimize the UI/UX throughout the game development process.
  • Direct motion design through storyboards or prototypes for fun and intuitive UI transitions and interactions
  • Make it look and feel great
  • Put it in the build

Requirements

What you’ll need
  • You have crafted intuitive and fun User Interfaces on Mobile
  • You have experience in Match-3 or other puzzle games
  • You can render high quality UI elements
  • You get people *psyched* about your bold new ideas
  • Everyone who works with you says “oh wow, they’ve got this”.
  • You like working directly in a game engine

Benefits

Comp & perks
  • Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans
  • 401(k) contribution with no waiting period
  • 16 weeks paid parental leave with no waiting period
  • Home office improvement bonus
  • Paid Vacation & Sick time
  • Up to 10 BetterHelp sessions covered each benefits plan year
  • Remote-first with core overlap hours between 10AM and 4PM PT
  • Company Summer Holiday shutdown (week of July 4)
  • Company Winter Holiday shutdown (Dec 25-Jan 1)
  • Company Events - In-person all-hands gathering, and virtual events throughout the year

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Hard Skills & Tools
UI/UX DesignPrototypingWireframingMotion DesignDesign DocumentationPlayer Feedback ImplementationGame Engine ProficiencyUI Pattern DevelopmentData-Driven Design OptimizationCollaboration with Game Designers
Soft Skills
Creative VisionTeam LeadershipCommunicationCollaborationProblem Solving