Rushdown Studios

Game Engineer, Infrastructure and DevOps

Rushdown Studios

full-time

Posted on:

Origin:  • 🇺🇸 United States • California

Visit company website
AI Apply
Manual Apply

Salary

💰 $100,000 - $135,000 per year

Job Level

Mid-LevelSenior

Tech Stack

AWSAzureCloudDockerGoogle Cloud PlatformJenkinsKubernetesTerraformUnity

About the role

  • Improve infrastructure reliability and automate infrastructure creation, builds, and deployments for large-scale game development project.
  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms (e.g., AWS, Azure, GCP).
  • Deploy infrastructure as code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Promote cloud security best practices and compliance requirements for gaming infrastructure.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.
  • Enable multiple teams with development environment automation.

Requirements

  • Three (3) years of professional experience with Microsoft Azure.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Experience with containerization and orchestration (e.g., Docker, Kubernetes).
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.