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Ruckus Games

Technical Artist

Ruckus Games

Senior Material/Technical Artist bridging art and programming at a well-funded startup. Working closely with teams on technical solutions and optimizations for game quality and efficiency.

Posted 6/2/2026full-timeRemote • Texas • 🇺🇸 United StatesMid-LevelSenior💰 $100,000 - $185,000 per yearWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Work closely with the Art Director and Programming team to help bridge the gap between the art and programming teams’ day-to-day operations
  • Spearheading technical solutions and optimizations to find the balance between quality and efficiency
  • Collaborate with the artists, designers and programmers to integrate assets in the engine
  • Maintain and improve the efficiency in workflows, content pipelines and develop tools for artists
  • Write and maintain efficient shaders that support the art direction of the game
  • Analyze and improve art asset inefficiencies and optimize game performance by working with artists and programmers
  • Collaborate with design teams by creating mock ups and prototype assets

Requirements

What you’ll need
  • At least 5 years experience in game development
  • One shipped title
  • Advanced knowledge of building and creating tools for Unreal Engine
  • A solid understanding of modeling, texture and material creation pipelines
  • Advanced knowledge of writing shaders for Unreal Engine
  • Understanding of technical limitations with art creating pipelines
  • Ability to evaluate needs of the art team and to help create tools to increase efficiency
  • Proven ability to work with art teams to deliver on the games artistic vision
  • Excellent skills in organization, communication and team collaboration
  • Knowledge of content creation software: 3ds Max, Maya, Substance or Photoshop
  • Good understanding of procedural generation of content and machine learning

Benefits

Comp & perks
  • Work from home (anywhere in the US)!
  • Flexible hours – 32 hour a week minimum / 50 hour maximum
  • 3 weeks vacation each year, in addition to paid holidays and sick days
  • Competitive healthcare plans including medical, dental, and vision
  • Available Flexible Spending / Health Savings Accounts
  • 401K with 100% matching up to 4% of your salary
  • Employee stock options

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
game developmentUnreal Engineshadersmodelingtexture creationmaterial creationcontent pipelinesprocedural generationmachine learningtool development
Soft Skills
organizationcommunicationteam collaborationproblem-solvingcreativityadaptabilityleadershipcollaborationevaluationefficiency improvement