
Technical Artist
Rennsport.gg
full-time
Posted on:
Location Type: Remote
Location: Germany
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Tech Stack
About the role
- Design, build, and own scalable art pipelines and production tooling used across the team
- Develop robust automation systems for asset validation, optimization, and integration
- Profile, debug, and resolve CPU/GPU performance bottlenecks utilising tools such Renderdoc and Pix
- Collaborate closely with graphics programmers to improve rendering scalability and engine integration
- Define and enforce technical standards for externally created content (vehicles, tracks, outsourcing partners)
- Build tooling and infrastructure that supports modding and community-generated content at scale
- Create and optimize shaders and materials aligned with PBR standards and performance targets
- Balance visual ambition with performance, maintainability, and long-term production efficiency
Requirements
- Minimum 3 years of experience as a Technical Artist in AA or AAA game development
- Proven track record of owning and shipping production tools or pipeline systems used by artists in a live AA/AAA environment
- Strong programming foundation - Python and HLSL required; solid experience in C++ and/or Unreal Engine Visual Scripting is expected
- Strong debugging and profiling skills with a structured, methodical approach to solving rendering and performance issues
- Deep understanding of real-time rendering, shader development, and Physically Based Rendering (PBR)
- Experience working within Unreal Engine and understanding engine-level constraints, including console performance considerations
- Experience designing scalable workflows for content integration, including externally produced assets
- Strong collaborative skills, high initiative, a can-do attitude, and a problem-solving mindset
- Communicate clearly and thoughtfully in English, both written and spoken.
Benefits
- 30 days of paid vacation per year
- Remote-first, flexible work environment
- Competitive compensation
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
PythonHLSLC++Unreal Engineshader developmentreal-time renderingperformance optimizationasset validationautomation systemsdebugging
Soft Skills
collaborative skillsproblem-solving mindsethigh initiativecan-do attitudeclear communication