Develop and contribute to core game and engine systems
Profiling, optimizing and debugging core game and engine systems
Support other developers with engine best practices in your areas of expertise
Assist with Unreal Engine integrations
Assist with enforcing project code standards
Mentor other developers
Requirements
8+ years of relevant experience
Excellent C++ skills
Experience working with PC and/or console games
At least 2 credits from an AA or AAA game
In depth understanding of one or more key engine subsystems, including how these are systems are architected, such as: Physics Streaming Animation Graphics Audio Task System ECS
Strong problem-solving skills
Excellent organizational and communication skills
Comfortable collaborating with other engineers and developers
A relevant Bachelor’s degree or equivalent experience