Drive high-quality, visually engaging interfaces from concept to implementation that balance aesthetics, usability, and accessibility for diverse players
Create modern, competitive UI that aligns with current trends and high industry standards
Develop intuitive layouts, clean visual hierarchies, and clear interaction patterns
Ensure style consistency and visual polish across all UI components
Adapt and refine UI based on user testing, analytics, and design feedback
Mentor and support junior and mid-level artists through feedback and guidance
Work with optimization and implementation best practices for UI
Contribute to and help evolve UI style guides, documentation, and design systems
Collaborate closely with game designers, UX specialists, artists, and developers
Demonstrate strong ownership and proactive problem-solving within the UI team
Requirements
5+ years of experience in UI design for casual mobile games
Experience working on a mobile game that was successfully released
Strong design skills, with a portfolio demonstrating a deep understanding of user-centered design principles
Proficiency in Photoshop; experience with Figma is an advantage
Experience with prototyping and user testing
Experience in UI asset implementation (Unity, Cocos, or similar game engines)
Knowledge of current trends and best practices in mobile game design and development
Excellent communication and collaboration skills in remote teams
Proficient in spoken and written English (B2+ level)
Nice to have: Academic education in Graphic Design, UX design, or a related field
Nice to have: Experience working in a startup environment