PlayQ

Senior Character Animator, Rigger

PlayQ

contract

Posted on:

Location Type: Remote

Location: United States

Visit company website

Explore more

AI Apply
Apply

Job Level

Tech Stack

About the role

  • Develop, design, and maintain modular, scalable rigs for humanoid and non-humanoid characters in Blender.
  • Build advanced rigging systems including FK/IK switching, squash/stretch setups, constraint-based control systems, space switching, and facial systems using shape keys or blend shapes.
  • Animate cinematic sequences, character reactions, narrative shots, emotional beats, and gameplay-inspired moments for Treasure Party’s PNP pipeline and marketing videos (UA, ASO, trailers, and promos).
  • Create and manage a reusable library of motion cycles, action templates, expressions, transitions, and animation building blocks for iterative ad testing.
  • Work closely with the Creative Director, Lead Artists, and internal partners to maintain consistency, character fidelity, and brand alignment across rigs and animations.
  • Troubleshoot rigging and animation issues across Blender workflows, ensuring scenes are optimized and assets transfer cleanly between artists.
  • Optimize rigs for performance, animator usability, and compatibility with internal and external contributors.
  • Maintain clean hierarchies, naming conventions, rig documentation, and scalable systems for long-term creative growth.
  • Participate in creative reviews and provide input to improve animation quality, scene layout, lighting, camera work, and production methods.
  • Provide feedback and support for vendor teams, ensuring external rigs and animations meet internal standards.

Requirements

  • Bachelor's degree in Animation, Computer Graphics, or a related field.
  • 4+ years of experience as a Character Rigger, Character Animator, Technical Animator, or in a similar role, with a portfolio demonstrating your ability to create polished rigs, expressive character animations, and strong technical foundations.
  • Strong creative problem-solving skills with the ability to analyze artistic feedback and execute adjustments into polished visual assets that align with project goals.
  • Comprehensive knowledge of composition, lighting, and color theory, applied through your experience in creating immersive and compelling pre-rendered visuals for games.
  • Proven ability to work effectively with cross-functional teams, providing guidance and ensuring alignment on the artistic vision, while fostering a positive and collaborative work environment.
Benefits
  • Competitive salary
  • Flexible working hours
  • Professional development budget
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
rigginganimationBlenderFK/IK switchingsquash/stretch setupsconstraint-based control systemsshape keysblend shapesmotion cyclescharacter fidelity
Soft Skills
creative problem-solvingcollaborationfeedbackguidanceartistic visioncommunicationadaptabilityteamworkanalytical skillspositive work environment
Certifications
Bachelor's degree in AnimationBachelor's degree in Computer Graphics