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Playground Games

Principal Game Designer

Playground Games

Principal Game Designer at Playground Games driving key design areas using custom tools. Hybrid model with minimum 3 days in studio to create world-class AAA games.

Posted 4/22/2026full-timeLeamington Spa • 🇬🇧 United KingdomLeadWebsite

About the role

Key responsibilities & impact
  • Own and drive key areas of the design
  • Contribute to the development of processes and pipelines
  • Act as a champion of quality across the game
  • Use custom, propriety engine and tools to implement systems and features to the highest standard
  • Create and maintain high-quality feature and system designs
  • Work with a highly motivated, talented cross-discipline team
  • Mentor and coach more junior members of the team

Requirements

What you’ll need
  • Full development cycle industry experience in game design positions - ideally on a high-profile published AAA title
  • Excellent written and verbal communication skills
  • Strong ability to design game systems and mechanics and align other disciplines around design intent
  • Demonstrable implementation experience using scripting tools or similar
  • A strong ability to identify and solve problems throughout all stages of development
  • Interest in collaborating within a team of diverse perspectives
  • An effective capability to be a highly reliable, autonomous member of the team
  • A demonstrable track record of quality in your previous work
  • Experience working on RPGs, open world games and/or large scale single player titles is highly desirable
  • A genuine passion for games
  • Text-based scripting ability in C++, C# or similar is desired but not essential.

Benefits

Comp & perks
  • Relocation assistance available
  • Opportunity to make world-class games
  • Equal opportunity employer with commitment to diversity and inclusion
  • Safe, comfortable and welcoming working environment
  • Commitment to equity, diversity, and inclusion

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
game designscripting toolsC++C#game systems designmechanics designproblem solvingfeature designsystem designdevelopment processes
Soft Skills
communication skillsmentoringcoachingcollaborationreliabilityautonomyquality assuranceteamworkleadershipcreativity