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Principal Game Designer
Playground GamesPrincipal Game Designer at Playground Games driving key design areas using custom tools. Hybrid model with minimum 3 days in studio to create world-class AAA games.
About the role
Key responsibilities & impact- Own and drive key areas of the design
- Contribute to the development of processes and pipelines
- Act as a champion of quality across the game
- Use custom, propriety engine and tools to implement systems and features to the highest standard
- Create and maintain high-quality feature and system designs
- Work with a highly motivated, talented cross-discipline team
- Mentor and coach more junior members of the team
Requirements
What you’ll need- Full development cycle industry experience in game design positions - ideally on a high-profile published AAA title
- Excellent written and verbal communication skills
- Strong ability to design game systems and mechanics and align other disciplines around design intent
- Demonstrable implementation experience using scripting tools or similar
- A strong ability to identify and solve problems throughout all stages of development
- Interest in collaborating within a team of diverse perspectives
- An effective capability to be a highly reliable, autonomous member of the team
- A demonstrable track record of quality in your previous work
- Experience working on RPGs, open world games and/or large scale single player titles is highly desirable
- A genuine passion for games
- Text-based scripting ability in C++, C# or similar is desired but not essential.
Benefits
Comp & perks- Relocation assistance available
- Opportunity to make world-class games
- Equal opportunity employer with commitment to diversity and inclusion
- Safe, comfortable and welcoming working environment
- Commitment to equity, diversity, and inclusion
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game designscripting toolsC++C#game systems designmechanics designproblem solvingfeature designsystem designdevelopment processes
Soft Skills
communication skillsmentoringcoachingcollaborationreliabilityautonomyquality assuranceteamworkleadershipcreativity