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OtherSide Entertainment

Lead Game Engineer

OtherSide Entertainment

Lead Programmer at OtherSide Entertainment for a next-generation immersive sim from Warren Spector. Drive technical development and lead engineering teams for innovative gameplay experiences.

Posted 5/14/2026full-timeRemote • 🇺🇸 United StatesSenior💰 $150,000 - $210,000 per yearWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Working closely with our Game Director, Project Director, Lead Producer, and other discipline leads, you’ll lead the engineering team across a variety of technical areas.
  • Help define the game’s technical direction, guide the team through production realities, and make sure the engineering work supports the player experience we’re trying to build.
  • Help the team understand the technical shape of big ideas, negotiate tradeoffs, identify risks, and turn creative ambition into practical engineering plans.
  • Own the game’s technical direction, help define architecture and implementation approaches, and keep engineering decisions aligned with where the game is actually going.
  • Provide clear direction, thoughtful feedback, coaching, workload management, and career support so the team can do great work without burning out.
  • Stay hands-on where it matters by coding, reviewing, debugging, troubleshooting, and jumping into implementation when the team needs it.
  • Work with design, art, production, audio, narrative, and other teams to pressure test features, identify technical needs, and ensure cool ideas can survive contact with real development.
  • Spot risks early by identifying technical concerns, staffing gaps, pipeline issues, scope problems, and lurking tech debt before they become giant production headaches.

Requirements

What you’ll need
  • 8+ years of programming experience in the games industry, including at least one commercially successful PC or console game where you served in a senior or lead programmer role.
  • 4+ years of experience as a programming lead, with proven technical, managerial, and leadership experience.
  • A track record of leading strong engineering teams and solving complex technical problems across major areas of development.
  • Expert C++ knowledge, strong C# skills, and a proven aptitude for technical design.
  • Strong Unreal Engine expertise, including practical experience building, debugging, implementing, and shipping within the engine.
  • Experience across several key technical areas, such as core engine development, AI, networking, gameplay, and tools development.
  • A strong understanding of the technical pipeline and the many processes needed to actually make a game.
  • Strong gameplay sensibilities, including an understanding of how engineering choices affect the player experience.
  • Solid organization, communication, and cross-discipline collaboration skills.
  • Strong leadership and team management skills, including the ability to motivate, mentor, and support engineers through real production challenges.
  • A passion for developing and playing games, especially immersive sims or games built around player agency, reactivity, exploration, and systemic problem-solving.
  • A BS degree in Computer Science or equivalent experience.

Benefits

Comp & perks
  • full suite of benefits available anywhere in the United States
  • Competitive compensation
  • occasional travel for key meetings

ATS Keywords

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Hard Skills & Tools
C++C#Unreal Enginetechnical designcore engine developmentAInetworkinggameplaytools developmentdebugging
Soft Skills
leadershipteam managementcommunicationorganizationcross-discipline collaborationmentoringcoachingworkload managementproblem-solvingfeedback
Certifications
BS degree in Computer Science