
Senior DevOps Engineer, Games – UE5 Required
OtherSide Entertainment
full-time
Posted on:
Location Type: Remote
Location: United States
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Salary
💰 $125,000 - $155,000 per year
Job Level
About the role
- Manage complex cloud-based architectures using AWS services like EC2, Lambda, RDS, S3, EFS, and VPC to support scalable, high-performance game development workflows.
- Implement test automation and ensure pipeline efficiency across platforms.
- Develop and enforce best practices for configuration management, infrastructure as code (IaC), and version control.
- Define SLAs, SLOs and SLIs, runbooks, and other monitoring and incident response patterns, including automation and notifications.
- Ensure OSE’s CI/CD cloud infrastructure is scalable, reliable, performant, and secure.
- Work with game teams to build-out, maintain, and evolve the company’s build, test, and deployment systems and pipelines (CI/CD and test automation).
- Architect and optimize continuous integration and deployment pipelines for building, testing, and deploying PC/console games using Jenkins, Git, and Perforce.
- Design and implement custom metrics and dashboards to monitor performance, availability, and reliability of game servers, CI/CD pipelines, and backend services, ensuring operational transparency and actionable insights.
- Profile and optimize system resource usage (CPU, memory, disk I/O, and network) for both game servers and CI/CD systems, ensuring efficient resource allocation and minimizing bottlenecks in the pipeline and production environments.
- Implement log aggregation and analysis systems using AWS CloudWatch Logs to centralize logs across services, making troubleshooting and incident response efficient.
- Beyond gathering functional requirements, work diligently to surface quality attributes and other non functional specifications.
- Develop and maintain concise software and technical design documents.
- Work well as part of a collaborative and flexible team.
- Stay up-to-date with industry trends and emerging technologies in DevOps and gaming, recommending improvements to enhance our development processes.
Requirements
- 3+ years developing build systems and pipelines for PC/console games in a professional environment
- 6+ years as a software development professional
- 2+ years of AWS cloud services experience
- Strong problem-solving skills, particularly in high-pressure, real-time gaming environments
- Excellent written/verbal communications skills
- Proficient in pipeline design, management, and optimization
- Expertise in Jenkins as both a build tool and a CI/CD orchestrator
- Solid experience with AWS Elastic Container Service (or Kubernetes) and Docker
- Solid experience with Terraform or CloudFormation for provisioning AWS resources and infrastructure automation
- Skilled in setting up server and backend monitoring solutions, runbooks, and multiplayer load tests (AWS System Manager/CloudWatch, DataDog, PagerDuty)
- Experience with PagerDuty or other escalation notification systems
- Have implemented and maintained site reliability runbooks, SLAs, SLIs, and SLOs
- Some familiarity with TeamCity and Unreal Engine’s Horde
- Pro Git source control/repository admin skills
- Solid Perforce admin skills
- Great scripting abilities (Linux Shell, and/or Powershell)
- BS in CS, Math, Physics, or equivalent experience.
Benefits
- Competitive compensation
- Full suite of benefits available anywhere in the United States
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
AWSJenkinsTerraformCloudFormationDockerLinux ShellPowershellGitPerforceAWS Elastic Container Service
Soft Skills
problem-solvingcommunicationcollaborationflexibility
Certifications
BS in CSBS in MathBS in Physics