
Compiler Engineer, LLVM
NVIDIA
full-time
Posted on:
Location Type: Office
Location: Santa Clara • California, Texas, Washington • 🇺🇸 United States
Visit company websiteSalary
💰 $120,000 - $189,750 per year
Job Level
JuniorMid-Level
About the role
- Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)
- Work on performance analysis and design/implementation of new optimizations
- Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions
- Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies
- Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler)
Requirements
- BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience
- 2+ years of experience and strong background in compilers
- strong C/C++ programming skills
- deep understanding of parallel programming models
- experience with compiler optimizations, especially working with LLVM infrastructure
Benefits
- competitive salaries
- generous benefits package
- equity
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
CC++compiler designcompiler optimizationsparallel programmingSPIR-VDXILLLVMGLSLANGDXC
Certifications
BS in Computer ScienceMS in Computer SciencePhD in Computer ScienceBS in Computer EngineeringMS in Computer EngineeringPhD in Computer Engineering