NVIDIA

Compiler Engineer, LLVM

NVIDIA

full-time

Posted on:

Location Type: Office

Location: Santa Clara • California, Texas, Washington • 🇺🇸 United States

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Salary

💰 $120,000 - $189,750 per year

Job Level

JuniorMid-Level

About the role

  • Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)
  • Work on performance analysis and design/implementation of new optimizations
  • Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions
  • Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies
  • Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler)

Requirements

  • BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience
  • 2+ years of experience and strong background in compilers
  • strong C/C++ programming skills
  • deep understanding of parallel programming models
  • experience with compiler optimizations, especially working with LLVM infrastructure
Benefits
  • competitive salaries
  • generous benefits package
  • equity

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
CC++compiler designcompiler optimizationsparallel programmingSPIR-VDXILLLVMGLSLANGDXC
Certifications
BS in Computer ScienceMS in Computer SciencePhD in Computer ScienceBS in Computer EngineeringMS in Computer EngineeringPhD in Computer Engineering