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NVIDIA

Software Engineer, Linux Graphics

NVIDIA

Linux Graphics Software Engineer developing and maintaining innovative Linux Vulkan and OpenGL graphics software for NVIDIA’s GPUs. Collaborating with global teams to enhance driver quality and support NVIDIA’s hardware.

Posted 7/25/2026full-timeSanta Clara • California • 🇺🇸 United StatesMid-LevelSenior💰 $116,000 - $189,750 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in developing and automating Linux Vulkan and OpenGL graphics software, with a strong focus on performance optimization and cross-platform implementation. Proven ability to collaborate effectively with cross-functional teams to ensure high-quality software delivery.

Highest-signal resume keywords
Linux OS DevelopmentC ProgrammingC++ ProgrammingGraphics System Level SoftwareCommunication Skills

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Linux OS DevelopmentC ProgrammingC++ ProgrammingGraphics Software DevelopmentPerformance Optimization
Soft Skills
Oral CommunicationWritten Communication
Tools & Technologies
VulkanOpenGLTest Automation
Certifications & Qualifications
Bachelor’s Degree in Electrical EngineeringBachelor’s Degree in Computer ScienceBachelor’s Degree in Computer Engineering
Industry Keywords
GPU HardwareCross Platform ImplementationSoftware DevelopmentCollaborationFeature Quality

Tech Stack

Tools & technologies
Linux

About the role

Key responsibilities & impact
  • Involved in the definition, design, development and automation of innovative professional and consumer Linux Vulkan and OpenGL graphics software.
  • Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware.
  • Ensure the best performance and feature quality running on cross platform implementations.
  • Collaborate with test automation to achieve outstanding feature quality and timely identify regressions.
  • Work with other worldwide internal teams, including software, hardware, architecture, and OEM support.

Requirements

What you’ll need
  • A Bachelor’s or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).
  • 3+ years "hands on" experience developing graphics system level software, especially for the Linux OS.
  • 3+ years of programming experience in C and C++.
  • Very good oral and written communication skills.

Benefits

Comp & perks
  • equity
  • benefits 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score