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NVIDIA

Senior Manager, Software Engineering – Robotics Manipulation

NVIDIA

Senior Manager leading robotics manipulation team for NVIDIA's AI-driven robotics platform. Overseeing team building, strategy, and collaboration with industry partners.

Posted 7/10/2026full-timeCalifornia, Colorado, North Carolina, Texas, Virginia • 🇺🇸 United StatesSenior💰 $272,000 - $431,250 per yearWebsite

Tech Stack

Tools & technologies
AssemblyPythonPyTorch

About the role

Key responsibilities & impact
  • Lead the Isaac Manipulation team
  • Recruit, grow, and mentor a high-performing team of robotics software engineers; set direction, raise the technical bar, and manage the team’s health, velocity, and delivery
  • Collaborate with Product Management to define and drive the strategy and roadmap for grasping, motion planning and control, perception-for-manipulation, and learned manipulation policies — from research to productized, supported platform capabilities
  • Translate the hardest contact-rich manipulation tasks in manufacturing, logistics, assembly, and machine tending into robust capabilities that work in the real world, not just the lab
  • Partner with NVIDIA Research, the Isaac Sim/Lab teams, and foundation-model teams (e.g., Isaac GR00T, Cosmos) to bring sim-to-real, imitation, and reinforcement learning approaches into the platform and onto physical arms
  • Serve as a technical face of Isaac Manipulation to robot-arm OEMs, system integrators, and the developer community — gathering requirements, running joint engineering, and ensuring our APIs and tools meet real workflows
  • Drive architecture and execution that fully uses NVIDIA GPUs, CUDA, and the accelerated-computing stack across simulation, training, and on-robot inference on Jetson and edge platforms
  • Drive planning and execution of complex, multi-functional programs; own quality, performance, and the real-world deployment of learned policies and manipulation stacks on physical robots
  • Represent manipulation in platform-level technical and business decisions, and help shape where NVIDIA invests across the robotics stack

Requirements

What you’ll need
  • BS, MS, or PhD in Robotics, Computer Science, Electrical/Mechanical Engineering, or a related field (or equivalent experience)
  • 12+ total years of relevant industry experience building robotics or robotics-adjacent systems, including 3+ years leading, mentoring, and managing engineering teams
  • Hands-on expertise with robotic arms, manipulation, and physics from grasping, motion planning (across both numerical optimization and sampling-based approaches), and control (including force/impedance and contact-rich control) to perception-guided manipulation
  • Working understanding of GPU-accelerated computing and modern ML infrastructure, and how to architect robotics software to take advantage of it (CUDA, PyTorch, GPU-accelerated simulation, edge inference)
  • Demonstrated ability to work directly with external partners, customers, and developer communities and to translate their needs into roadmap and shipping product
  • Strong software engineering fundamentals (modern C++ and Python) and the ability to engage substantively in technical and architectural decisions with your team.

Benefits

Comp & perks
  • equity
  • benefits 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score

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Hard Skills & Tools
Robotic ArmsManipulationPhysics-Based ControlMotion PlanningPerception-Guided ManipulationCUDAPyTorchSimulationEdge InferenceSoftware Engineering Fundamentals
Soft Skills
CollaborationCommunicationMentoringTechnical LeadershipCustomer Engagement