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System Software Engineer, GPU Development Tools
NVIDIASystem Software Engineer at NVIDIA developing core infrastructure for GPU development. Involved in design, debugging, and performance testing of software and hardware platforms.
Posted 4/17/2026full-timeSanta Clara • California, Massachusetts • 🇺🇸 United StatesMid-LevelSenior💰 $152,000 - $241,500 per yearWebsite
About the role
Key responsibilities & impact- Participate in every stage of development of a GPU
- Thrive at the interface between software drivers and the GPU simulation
- Coordinate with GPU architects to enable functional and performance testing for the next architecture
- Work closely with SW teams to help them deliver production-ready drivers when silicon goes to market
- Improve the daily workflows of leading chip modelers and designers around the globe to help produce the next greatest generation of GPUs
Requirements
What you’ll need- Bachelor's or Master's in Computer Science or Computer Engineering or equivalent experience
- 5+ years of relevant software development work experience
- You understand the software driver stack, either in compute (CUDA) or graphics (DX, OpenGL, or Vulkan)
- Ability to work across the GPU and driver stacks
- Strong C++ programming capability are required
- Knowledge of object-oriented design patterns are required
- Excellent interpersonal skills
- Flexibility/adaptability for working in a dynamic environment with different frameworks and requirements
Benefits
Comp & perks- Equity
- Benefits 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score
ATS Keywords
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Hard Skills & Tools
C++CUDADXOpenGLVulkansoftware driver stackobject-oriented design patternsperformance testingfunctional testingGPU simulation
Soft Skills
interpersonal skillsflexibilityadaptability
Certifications
Bachelor's in Computer ScienceBachelor's in Computer EngineeringMaster's in Computer ScienceMaster's in Computer Engineering