NVIDIA

Physical Design Methodology, DevOps Engineer

NVIDIA

full-time

Posted on:

Location Type: Office

Location: Santa Clara • California, Texas • 🇺🇸 United States

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Salary

💰 $108,000 - $212,750 per year

Job Level

Mid-LevelSenior

Tech Stack

Distributed SystemsJavaScriptLinuxPerlPython

About the role

  • Designing and supporting mechanisms for coordinating and maintaining a large number of semiconductor design tasks across multiple datacenters.
  • Building web interfaces to configure, launch and analyze tools.
  • Debugging and improving services on platforms ranging from web browsers to containerized services to bare metal Linux hosts.
  • Data mining and analyzing large datasets of job execution telemetry and tool Quality of Result to improve flows
  • Helping to invent the next generation in semiconductor design methodology.
  • Optionally, contributing to the physical design of GPU/SoC products.

Requirements

  • Bachelor’s or Master’s degree in Computer Science or Computer Systems Engineering (or equivalent experience).
  • 3+ years of software development and operations experience, or related fields.
  • Programming and scripting languages, such as perl, python, C, Javascript.
  • Knowledge and experience with distributed systems.
  • Web technologies and programming.
  • A strong understanding of linux systems.
Benefits
  • equity
  • benefits 📊 Resume Score Upload your resume to see if it passes auto-rejection tools used by recruiters Check Resume Score

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
perlpythonCJavascriptweb technologiesdistributed systemsLinux systemsdata miningdebuggingsemiconductor design methodology
Certifications
Bachelor’s degree in Computer ScienceMaster’s degree in Computer ScienceBachelor’s degree in Computer Systems EngineeringMaster’s degree in Computer Systems Engineering