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Nightdive Studios

Environment Artist

Nightdive Studios

Environment Artist creating hard surface art and props for a new Unreal Engine 5 remake project. Collaborating with a small team to fulfill the artistic vision and aesthetic.

Posted 5/4/2026contractRemote • 🇺🇸 United StatesMid-LevelSeniorWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • This role reports directly to the Art Lead and Producer while working closely with the Project Lead and other Environment Artists.
  • This role is responsible for liaising with asset artists of all rankings, concept artists, and level designers to fulfill the shared vision of the project.
  • Interested in joining a talented team and developing your skills? Does working on an exciting remake project appeal to you? If so, we encourage you to apply!

Requirements

What you’ll need
  • Creating hard surface environment art and props in Blender, based on concept art.
  • Implementing and presenting finished art assets in the Unreal 5 Editor.
  • Working closely with the project lead, environment artists, and concept artists to refine the overall vision and aesthetic for the project.
  • Collaborating with other team members, passing unfinished work back and forth for improvements.
  • Learning and adapting to non-traditional art workflows and processes, while willing to learn new skills. We are looking for that “Indie dev” mindset.
  • Responds well to feedback and constructive criticism on their submissions and workflows, and demonstrates willingness to iterate on assets.
  • 3 – 5+ years of experience directly related to the role using Unreal Engine or similar engines.
  • Past experience with Blender or willing to learn Blender.
  • Experience creating procedural tileable textures in Substance Designer or equivalent.
  • Have experience creating First-Person game art.
  • Likes Sci-Fi and Horror media.
  • Appreciation for retro video games.

Benefits

Comp & perks
  • We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi remake project using Unreal Engine 5.
  • This is a contract position, with the potential for full-time employment based on project needs and performance.
  • This is an excellent opportunity for someone who is tired of being a cog in a bigger machine, but would rather work closely with a small team where they can have a meaningful impact on the final game.
  • With the goal of capturing and preserving the essence of the games that we all grew up with, we welcome applicants with unique skillsets and backgrounds.
  • If you are passionate about making a meaningful contribution to some of the most significant and beloved games in the industry, we’d love to hear from you!

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
environment artprops creationhard surface modelingprocedural texturestileable texturesFirst-Person game artBlenderUnreal Engine 5Substance Designer
Soft Skills
collaborationfeedback responsivenessadaptabilityiterationcommunication